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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-02-17 03:58:52 +00:00
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69f7e047192c7b048f5f9c91c93bd772d50737d3
Paradise/code/game/objects
History
Markolie b8a7ca7d1b Update NanoUI to be up-to-date with Bay
2015-07-28 21:04:44 +02:00
..
closets
Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4
2015-03-08 19:05:36 +01:00
effects
NanoUI caching for cameras/crew manifest
2015-07-28 19:54:17 +02:00
items
Update NanoUI to be up-to-date with Bay
2015-07-28 21:04:44 +02:00
random
Pass II
2015-07-09 19:51:40 -04:00
structures
Updates Nuke Disk Spawning
2015-07-24 17:33:25 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion.dm
More Explosion Optimizaitons
2015-07-13 04:32:58 -04:00
items.dm
LINDA Pressure Changes
2015-07-11 06:28:03 -04:00
objs.dm
Update NanoUI to be up-to-date with Bay
2015-07-28 21:04:44 +02:00
structures.dm
LINDA Pressure Changes
2015-07-11 06:28:03 -04:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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