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Drop Item will now deselect, and Toggle Throw will now unequip and cycle to the next module; previously, these hotkeys did nothing for cyborgs. Also, unequipping a module while the module list is open will now update it like it should.
155 lines
4.7 KiB
Plaintext
155 lines
4.7 KiB
Plaintext
//Please use mob or src (not usr) in these procs. This way they can be called in the same fashion as procs.
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/client/verb/wiki(query as text)
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set name = "wiki"
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set desc = "Type what you want to know about. This will open the wiki on your web browser."
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set hidden = 1
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if(config.wikiurl)
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if(query)
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var/output = config.wikiurl + "/index.php?title=Special%3ASearch&profile=default&search=" + query
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src << link(output)
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else
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src << link(config.wikiurl)
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else
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src << "<span class='danger'>The wiki URL is not set in the server configuration.</span>"
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return
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#define CHANGELOG "https://github.com/ParadiseSS13/Paradise/pulls?q=is%3Apr+is%3Amerged+sort%3Aupdated-desc"
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/client/verb/changes()
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set name = "Changelog"
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set desc = "Visit Github to check out the commits."
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set hidden = 1
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if(alert("This will open the changelog in your browser. Are you sure?",,"Yes","No")=="No")
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return
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src << link(CHANGELOG)
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return
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#undef CHANGELOG
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/client/verb/forum()
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set name = "forum"
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set desc = "Visit the forum."
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set hidden = 1
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if( config.forumurl )
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if(alert("This will open the forum in your browser. Are you sure?",,"Yes","No")=="No")
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return
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src << link(config.forumurl)
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else
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src << "\red The forum URL is not set in the server configuration."
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return
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#define RULES_FILE "config/rules.html"
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/client/verb/rules()
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set name = "Rules"
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set desc = "Show Server Rules."
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set hidden = 1
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src << browse(file(RULES_FILE), "window=rules;size=480x320")
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#undef RULES_FILE
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#define DONATE "http://nanotrasen.se/phpBB3/donate.php"
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/client/verb/donate()
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set name = "Donate"
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set desc = "Donate to help with development costs."
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set hidden = 1
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if(alert("This will open the changelog in your browser. Are you sure?",,"Yes","No")=="No")
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return
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src << link(DONATE)
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return
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#undef DONATE
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/client/verb/hotkeys_help()
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set name = "Hotkeys Help"
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set category = "OOC"
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var/hotkey_mode = {"<font color='purple'>
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Hotkey-Mode: (hotkey-mode must be on)
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\tTAB = toggle hotkey-mode
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\ta = left
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\ts = down
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\td = right
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\tw = up
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\tq = drop item / deselect cyborg module
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\te = equip
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\tr = toggle throw / unequip cyborg module
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\tt = say
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\tx = swap-hand
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\tz = activate held object (or y)
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\tf = cycle-intents-left
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\tg = cycle-intents-right
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\t1 = help-intent
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\t2 = disarm-intent
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\t3 = grab-intent
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\t4 = harm-intent
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</font>"}
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var/other = {"<font color='purple'>
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Any-Mode: (hotkey doesn't need to be on)
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\tCtrl+a = left
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\tCtrl+s = down
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\tCtrl+d = right
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\tCtrl+w = up
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\tCtrl+q = drop item / deselect cyborg module
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\tCtrl+e = equip
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\tCtrl+r = toggle throw / unequip cyborg module
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\tCtrl+x = swap-hand
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\tCtrl+z = activate held object (or Ctrl+y)
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\tCtrl+f = cycle-intents-left
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\tCtrl+g = cycle-intents-right
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\tCtrl+1 = help-intent
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\tCtrl+2 = disarm-intent
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\tCtrl+3 = grab-intent
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\tCtrl+4 = harm-intent
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\tDEL = pull
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\tINS = cycle-intents-right
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\tHOME = drop item / deselect cyborg module
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\tPGUP = swap-hand
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\tPGDN = activate held object
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\tEND = toggle throw / unequip cyborg module
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</font>"}
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var/admin = {"<font color='purple'>
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Admin:
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\tF5 = Aghost (admin-ghost)
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\tF6 = player-panel-new
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\tF7 = admin-pm
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\tF8 = Invisimin
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</font>"}
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src << hotkey_mode
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src << other
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if(holder)
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src << admin
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//adv. hotkey mode verbs, vars located in /code/modules/client/client defines.dm
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/client/verb/hotkey_toggle()//toggles hotkey mode between on and off, respects selected type
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set name = ".Toggle Hotkey Mode"
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hotkeyon = !hotkeyon//toggle the var
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var/hotkeys = hotkeylist[hotkeytype]//get the list containing the hotkey names
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var/hotkeyname = hotkeys[hotkeyon ? "on" : "off"]//get the name of the hotkey, to not clutter winset() to much
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winset(usr, "mainwindow", "macro=[hotkeyname]")//change the hotkey
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usr << (hotkeyon ? "Hotkey mode enabled." : "Hotkey mode disabled.")//feedback to the user
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if(hotkeyon)//using an if statement because I don't want to clutter winset() with ? operators
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winset(usr, "mainwindow.hotkey_toggle", "is-checked=true")//checks the button
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winset(usr, "mapwindow.map", "focus=true")//sets mapwindow focus
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else
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winset(usr, "mainwindow.hotkey_toggle", "is-checked=false")//unchecks the button
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winset(usr, "mainwindow.input", "focus=true")//sets focus
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/client/verb/hotkey_mode()//asks user for the hotkey type and changes the macro accordingly
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set name = "Set hotkey mode"
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set category = "Preferences"
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hotkeytype = input("Choose hotkey mode", "Hotkey mode") as null|anything in hotkeylist//ask the user for the hotkey type
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var/hotkeys = hotkeylist[hotkeytype]//get the list containing the hotkey names
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var/hotkeyname = hotkeys[hotkeyon ? "on" : "off"]//get the name of the hotkey, to not clutter winset() to much
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winset(usr, "mainwindow", "macro=[hotkeyname]")//change the hotkey
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usr << "Hotkey mode changed to [hotkeytype]."
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