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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-05 07:02:36 +00:00
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6a9b69fff847bf985c70ba8af85cb97b7f4ba025
Paradise/code/game/objects
History
Contrabang 6a9b69fff8 Changes Coroners, Robotics, and RD lockers to be coded, not mapped (#18049)
* from maps to code

* robotics's headset moved into locker

* deconflicttttt
2022-07-09 15:30:16 +01:00
..
effects
Refactors Deathsquad, adds more customization to their spawning (#18135)
2022-07-09 15:25:35 +01:00
items
Refactors Deathsquad, adds more customization to their spawning (#18135)
2022-07-09 15:25:35 +01:00
random
one more small pr fixing purple squares (#17808)
2022-05-17 15:39:44 +01:00
structures
Changes Coroners, Robotics, and RD lockers to be coded, not mapped (#18049)
2022-07-09 15:30:16 +01:00
buckling.dm
Adds crawling. (#17899)
2022-06-30 11:57:52 -05:00
empulse.dm
Can't have infinite EMP implant charges anymore (#16469)
2021-08-02 13:47:24 +01:00
explosion.dm
Locks some really gamebreaking verbs to Maints (#17633)
2022-04-22 08:27:54 +09:00
items.dm
Adds crawling. (#17899)
2022-06-30 11:57:52 -05:00
obj_defense.dm
Datumized Emotes (#17544)
2022-06-14 23:06:24 +01:00
objs.dm
Convert most of /obj/machinery to use Initialize rather than New (#17845)
2022-06-29 08:33:52 +02:00
structures.dm
Adds crawling. (#17899)
2022-06-30 11:57:52 -05:00
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