Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-19 22:13:37 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
6b3c022be60ede05f1512cf65486ba8c81feb7a6
Paradise/code/game/objects
History
SteelSlayer 6b3c022be6 affected first pass
2020-10-16 16:14:06 -05:00
..
effects
Adds Atmospheric Anomaly (#14433)
2020-10-04 13:44:29 -04:00
items
affected first pass
2020-10-16 16:14:06 -05:00
random
Codebase Cleanup - 2020-09-27 (#14472)
2020-10-15 13:22:52 -04:00
structures
Rename all instances of "virgin" being used as a variable name to more appropriate and self-explanatory variable name
2020-10-15 16:11:11 -04:00
buckling.dm
Remove if on grabbed_by (never null)
2020-06-26 13:38:46 +02:00
empulse.dm
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
explosion.dm
Some spawn removals and other assorted code cleanup
2020-08-07 08:55:34 -05:00
items.dm
Merge remote-tracking branch 'upstream/master' into pull-move-rework
2020-08-17 21:35:35 +02:00
obj_defense.dm
Fixes ex_act runtime (#14026)
2020-09-16 15:39:00 -04:00
objs.dm
The beginning of the end (#14435)
2020-09-25 19:55:13 -04:00
structures.dm
Fixes #9174 - humans buckled to xeno nests can still attack
2020-09-27 00:57:57 -07:00
Powered by Gitea Version: 1.25.2 Page: 595ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API