Files
Paradise/code/_onclick/hud/guardian_hud.dm
T
87a318a7de Refactors screen objects to /atom/movable (#24068)
* introduce helper + remove unused proc

* we love compatibility

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/martial_arts/martial.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mining/lavaland/loot/tendril_loot.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/living_update_status.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/mecha/mecha.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* deconflict

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-03-03 17:37:51 +00:00

102 lines
2.8 KiB
Plaintext

/mob/living/simple_animal/hostile/guardian/create_mob_hud()
if(client && !hud_used)
hud_used = new /datum/hud/guardian(src)
/datum/hud/guardian/New(mob/owner)
..()
var/atom/movable/screen/using
guardianhealthdisplay = new /atom/movable/screen/healths/guardian()
infodisplay += guardianhealthdisplay
using = new /atom/movable/screen/act_intent/guardian()
using.icon_state = mymob.a_intent
static_inventory += using
action_intent = using
using = new /atom/movable/screen/guardian/Manifest()
using.screen_loc = ui_rhand
static_inventory += using
using = new /atom/movable/screen/guardian/Recall()
using.screen_loc = ui_lhand
static_inventory += using
using = new /atom/movable/screen/guardian/ToggleMode()
using.screen_loc = ui_storage1
static_inventory += using
using = new /atom/movable/screen/guardian/ToggleLight()
using.screen_loc = ui_inventory
static_inventory += using
using = new /atom/movable/screen/guardian/Communicate()
using.screen_loc = ui_back
static_inventory += using
//HUD BUTTONS
/atom/movable/screen/guardian
icon = 'icons/mob/guardian.dmi'
icon_state = "base"
/atom/movable/screen/guardian/Manifest
icon_state = "manifest"
name = "Manifest"
desc = "Spring forth into battle!"
/atom/movable/screen/guardian/Manifest/Click()
if(isguardian(usr))
var/mob/living/simple_animal/hostile/guardian/G = usr
var/summoner_loc = G.summoner.loc
if(istype(summoner_loc, /obj/machinery/atmospherics))
to_chat(G, "<span class='warning'>You can not manifest while in these pipes!</span>")
return
if(istype(summoner_loc, /obj/structure/closet/cardboard/agent))
to_chat(G, "<span class='warning'>You can not manifest while inside an active Stealth Implant!</span>")
return
if(G.loc == G.summoner)
G.Manifest()
/atom/movable/screen/guardian/Recall
icon_state = "recall"
name = "Recall"
desc = "Return to your user."
/atom/movable/screen/guardian/Recall/Click()
if(isguardian(usr))
var/mob/living/simple_animal/hostile/guardian/G = usr
G.Recall()
/atom/movable/screen/guardian/ToggleMode
icon_state = "toggle"
name = "Toggle Mode"
desc = "Switch between ability modes."
/atom/movable/screen/guardian/ToggleMode/Click()
if(isguardian(usr))
var/mob/living/simple_animal/hostile/guardian/G = usr
G.ToggleMode()
/atom/movable/screen/guardian/Communicate
icon_state = "communicate"
name = "Communicate"
desc = "Communicate telepathically with your user."
/atom/movable/screen/guardian/Communicate/Click()
if(isguardian(usr))
var/mob/living/simple_animal/hostile/guardian/G = usr
G.Communicate()
/atom/movable/screen/guardian/ToggleLight
icon_state = "light"
name = "Toggle Light"
desc = "Glow like star dust."
/atom/movable/screen/guardian/ToggleLight/Click()
if(isguardian(usr))
var/mob/living/simple_animal/hostile/guardian/G = usr
G.ToggleLight()