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* Spring cleaning * The great virus reclassification * Add severity comment to Fake GBS * Fix Jungle Fever being uncurable * Fix Shock causing fainting slightly too often * Makes Brainrot kill more reliably (yes, it already did) * Make Wizarditis replace clothes a bit less eagerly, cleanup * Buff Wizarditis effects' probabilities * Add a bit of variety to Wizarditis flavor messages * Clean up, nerf, and add some variety to Lycancoughy * Refactor Spanish Inquisition Flu * Refactor and slightly rebalance ICE9 Cold * Fix DROPDEL items not GCing properly sometimes * Lightly overhaul Pierrot's Throat * Remove unnecessary `null` declaration assignment * Deduplicate Critical disease properties * Spring cleaning 2: Electric Boogaloo * whoops * Fixes DROPDEL items not GCing properly someothertimes * Make Wizarditis clothes DROPDEL too * Lewcc review * Deduplicate Pierrot's Throat symptoms * Spread out Cold9 and Spanish Flu's damage * Clean up Adv. Kingstons * Fix Adv. Kingstons *healing* brute damage
37 lines
1.1 KiB
Plaintext
37 lines
1.1 KiB
Plaintext
/datum/disease/appendicitis
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form = "Condition"
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name = "Appendicitis"
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max_stages = 3
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spread_text = "Non-contagious"
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spread_flags = NON_CONTAGIOUS
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cure_text = "Surgery"
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agent = "Shitty Appendix"
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viable_mobtypes = list(/mob/living/carbon/human)
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desc = "If left untreated the subject will become very weak, and may vomit often."
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severity = MINOR
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disease_flags = CAN_CARRY|CAN_RESIST
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visibility_flags = HIDDEN_PANDEMIC
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required_organs = list(/obj/item/organ/internal/appendix)
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bypasses_immunity = TRUE
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virus_heal_resistant = TRUE
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/datum/disease/appendicitis/stage_act()
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if(!..())
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return FALSE
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switch(stage)
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if(1)
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if(prob(5))
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affected_mob.emote("cough")
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if(2)
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var/obj/item/organ/internal/appendix/A = affected_mob.get_int_organ(/obj/item/organ/internal/appendix)
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if(A)
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A.inflamed = 1
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A.update_icon()
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if(prob(3))
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to_chat(affected_mob, "<span class='warning'>You feel a stabbing pain in your abdomen!</span>")
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affected_mob.Stun(rand(4 SECONDS, 6 SECONDS))
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affected_mob.adjustToxLoss(1)
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if(3)
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if(prob(1))
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affected_mob.vomit(95)
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