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* I am suffering * Alright this should be all now * Fixes CI * I hate the online merge resolver. * This got lost in the merge master * Updatepaths fixed + new added * Contra review * Fixes desserts * Oops * This should fix it * Maybe? * Attempt 3 * Missed conflict * Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Update code/modules/food_and_drinks/food/foods/pizza.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Fixes grinders * Adds comment * Warrior review * Warrior + Sirryan review * Update code/modules/food_and_drinks/food_base.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> --------- Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
46 lines
1.1 KiB
Plaintext
46 lines
1.1 KiB
Plaintext
//Random seeds; stats, traits, and plant type are randomized for each seed.
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/obj/item/seeds/random
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name = "pack of strange seeds"
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desc = "Mysterious seeds as strange as their name implies. Spooky"
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icon_state = "seed-x"
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species = "?????"
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plantname = "strange plant"
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product = /obj/item/food/snacks/grown/random
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icon_grow = "xpod-grow"
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icon_dead = "xpod-dead"
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icon_harvest = "xpod-harvest"
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growthstages = 4
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/obj/item/seeds/random/New()
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randomize_stats()
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..()
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if(prob(60))
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add_random_reagents()
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if(prob(50))
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add_random_traits()
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add_random_plant_type(35)
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/obj/item/seeds/random/labelled
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name = "pack of exotic strange seeds"
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/obj/item/seeds/random/labelled/New()
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. = ..()
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add_random_traits(1, 2)
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add_random_plant_type(100)
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desc = "Label: \n" + get_analyzer_text()
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/obj/item/food/snacks/grown/random
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seed = /obj/item/seeds/random
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name = "strange plant"
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desc = "What could this even be?"
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icon_state = "crunchy"
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bitesize_mod = 2
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/obj/item/food/snacks/grown/random/Initialize()
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. = ..()
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wine_power = rand(0.1,1.5)
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if(prob(1))
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wine_power = 2.0
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