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* WIP * changes * more changes * chnges * update * changes * I suck at TGUI if you see this please help * UI a bit better still figuring it out * More things * Eject Select, Select empty and autoselect empty implemented. can insert replaace stat/all stats from disk list * Ready to make a PR Disks can be loaded into the machine from boxed, an empty disk is automatically selected once an extraction is performed if one is available. All insert and replace buttons moved to the disk lists. Window size and scaling changed to fit LSD properly without wrapping. * minor ui tweak, fixes core stat disk being auto selected unintentionally. Loading via box now makes a sound. * rebuild TGUI * rebuild tgui * implemented RO button/indicator in UI, Added null checks for can_add * slightly shrink some buttons rebuild TGUI * Rebuild TGUI * use istype for type checks * removes the disk compartmentalizer from maps * removes Disk Compartmentalizer * actually removes the disk compartmentalizer * rebuild tgui and remove all remaining disk compartmentalizer sprites * fixes a message being output to world instead of the user * auto doc and readability improvements. * some fixes adjusts display name to display the new doubled percentages. Stored seed no longer counts as a disk for the purpose of reaching the disk capacity. * Rebuild TGUI