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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-27 10:41:42 +00:00
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6db2d55bbd77d10216812aa92556fabadf09ea21
Paradise/code/game/objects
History
petethegoat@gmail.com 6db2d55bbd Improved rigged crate code for some anon on /vg/
Made syringe guns do no damage on behalf of coderbus.

Added some new book sprites and updated some books.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5134 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-20 16:06:14 +00:00
..
effects
Moved shuttle_engines.dm to the unused folder as it has apparently been unticked for ages.
2012-11-19 01:00:32 +00:00
items
Improved rigged crate code for some anon on /vg/
2012-11-20 16:06:14 +00:00
structures
Improved rigged crate code for some anon on /vg/
2012-11-20 16:06:14 +00:00
empulse.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
explosion_recursive.dm
Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
2012-10-14 03:24:05 +00:00
explosion.dm
Runtime fix:
2012-09-06 01:55:03 +00:00
items.dm
- Reverted the size reduction from r4996.
2012-11-05 05:59:50 +00:00
objs.dm
-New sprites APC sprites by TankNut!
2012-11-03 14:45:29 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
More file structure stuff!
2012-08-26 03:32:58 +00:00
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