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* IT WORKS UP UNTIL THIS POINT * Consolidates SLOT_FLAG and SLOT_HUD into one * Remove cover_both_ears * SLOT_HUD to ITEM_SLOT * Remove clothing_trait changes for the time being * Remove accidental copy-paste * Re-add no-slip var * More failure to copy-paste correctly * Leftover flag * Combine left and right slot flags where possible * UNGOOF MY DEFINES, PHAND IS NOT A THING * Minor spacing changes * Some more fixes from merge * Seperates ITEM SLOT AMOUNT into two defines * ON SECOND THOUGHT LETS NOT DO THAT. * Addresses Contra's review * Thank you GREP * Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES * Added a comment to the bitmasks in clothing defines * Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY * These are for a seperate PR. * Magboot fixes * Requested changes * Re-add accidental removal * Wrong flags * Update code/__DEFINES/clothing_defines.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Signed-off-by: Chap <erwin@lombok.demon.nl> * Requested changes * Merge fixes * Fix double headset * Fixes multiple accessories --------- Signed-off-by: Chap <erwin@lombok.demon.nl> Co-authored-by: Adrer <adrermail@gmail.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
53 lines
1.3 KiB
Plaintext
53 lines
1.3 KiB
Plaintext
/datum/keybinding/human
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category = KB_CATEGORY_HUMAN
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/datum/keybinding/human/can_use(client/C, mob/M)
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return ishuman(M) && ..()
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/datum/keybinding/human/bag_equip
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name = "Equip Held Object To Bag"
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keys = list("ShiftB")
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/datum/keybinding/human/bag_equip/down(client/C)
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. = ..()
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var/mob/living/carbon/human/M = C.mob
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M.quick_equip_item(ITEM_SLOT_BACK)
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/datum/keybinding/human/belt_equip
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name = "Equip Held Object To Belt"
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keys = list("ShiftE")
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/datum/keybinding/human/belt_equip/down(client/C)
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. = ..()
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var/mob/living/carbon/human/M = C.mob
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M.quick_equip_item(ITEM_SLOT_BELT)
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/datum/keybinding/human/suit_equip
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name = "Equip Held Object To Suit Storage"
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keys = list("ShiftQ")
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/datum/keybinding/human/suit_equip/down(client/C)
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. = ..()
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var/mob/living/carbon/human/M = C.mob
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M.quick_equip_item(ITEM_SLOT_SUIT_STORE)
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/datum/keybinding/human/toggle_holster
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name = "Toggle Holster"
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keys = list("H")
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/datum/keybinding/human/toggle_holster/down(client/C)
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. = ..()
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var/mob/living/carbon/human/M = C.mob
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if(!M.w_uniform)
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return
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var/obj/item/clothing/accessory/holster/H = locate() in M.w_uniform
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H?.handle_holster_usage(M)
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/datum/keybinding/human/parry
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name = "Parry"
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keys = list("Space")
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/datum/keybinding/human/parry/down(client/C)
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. = ..()
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SEND_SIGNAL(C.mob, COMSIG_HUMAN_PARRY)
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