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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-10 01:22:41 +00:00
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6fa2a7a56bc0ebee95801bfc67490e72804d5d56
Paradise/code/defines/obj
History
petethegoat@gmail.com e30b79a7a4 Removed /obj/item/weapon/bodybag as it wasn't used, and updated the descriptions of the folded bodybag and normal bodybag.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5207 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-27 12:56:44 +00:00
..
hydro.dm
AIs in intellicards will not be able to move their camera anymore. Limiting them to their own core vision.
2012-11-23 23:01:04 +00:00
machinery.dm
Moved the tank dispenser define out of defines.
2012-10-17 22:43:58 +00:00
storage.dm
Fixes issue 1097. Shaft Miners not getting pda
2012-11-21 17:17:00 +00:00
toy.dm
Added stomping sound effects to the mech toys. Thanks to Skasi for the idea.
2012-11-14 20:37:43 +00:00
vending.dm
- Added a speach_probability variable to parrots, which starts out at 10. It decreases over time, meaning that while it's speach chance is initially prob(10) in each life cycle, as soon as it succeeds, it will be prob(9) and so on, until it eventually gets to prob(1). In effect this reduces the amount of Poly spam.
2012-10-29 19:14:51 +00:00
weapon.dm
Removed /obj/item/weapon/bodybag as it wasn't used, and updated the descriptions of the folded bodybag and normal bodybag.
2012-11-27 12:56:44 +00:00
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