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Paradise
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718aaf4d874f5d3522b768f6eadc5efc41dcffbc
Paradise
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code
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game
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objects
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uraniummeltdown
718aaf4d87
removes the useless effect/delete() proc, used QDEL_IN and addtimers, nanofrost can weld scrubbers too, some more cleanup fixes and tried to get smoke fade_out to work (it doesn't work and hasn't in the past)
2017-11-04 12:06:35 +04:00
..
effects
removes the useless effect/delete() proc, used QDEL_IN and addtimers, nanofrost can weld scrubbers too, some more cleanup fixes and tried to get smoke fade_out to work (it doesn't work and hasn't in the past)
2017-11-04 12:06:35 +04:00
items
finish making smoke OOP, compiles
2017-11-03 22:46:49 +04:00
random
…
structures
Merge pull request
#8288
from FreeStylaLT/paramedics_anti_theft_movement
2017-10-26 15:32:53 -07:00
buckling.dm
Integrates offset better
2017-06-20 17:30:42 -05:00
empulse.dm
…
explosion.dm
performance
2017-07-31 14:01:15 -04:00
items.dm
Formatting changes
2017-08-06 00:56:23 +01:00
objs.dm
VV Refactor
2017-09-14 14:08:38 -07:00
structures.dm
…
weapons.dm
-tg- Move Refactor
2017-05-25 06:35:01 -07:00