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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-03 06:01:46 +00:00
Code Issues Packages Projects Releases Wiki Activity
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71ef4711862bfe920b873df9e094cb0364428b7f
Paradise/code/game/objects
History
ZomgPonies 71ef471186 Well-used corridors become dirty with time
2013-11-21 21:41:32 -05:00
..
closets
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
effects
Clown Planet V2
2013-11-20 21:47:00 -05:00
items
Well-used corridors become dirty with time
2013-11-21 21:41:32 -05:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Clown Planet bugfixes
2013-11-21 06:44:37 -05:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Better explosion sounds
2013-11-19 23:01:03 -05:00
items.dm
Seperated ID and PDA slots
2013-11-01 13:28:58 -04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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