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Paradise/code/modules/mob/living/silicon/robot/component.dm
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// TODO: remove the robot.mmi and robot.cell variables and completely rely on the robot component system
/datum/robot_component
var/name = "Component"
var/installed = 0
var/powered = 1
var/toggled = 1
var/brute_damage = 0
var/electronics_damage = 0
var/energy_consumption = 0
var/max_damage = 30
var/mob/living/silicon/robot/owner
// The actual device object that has to be installed for this.
/datum/robot_component/var/external_type = null
// The wrapped device(e.g. radio), only set if external_type isn't null
/datum/robot_component/var/obj/item/wrapped = null
/datum/robot_component/New(mob/living/silicon/robot/R)
src.owner = R
/datum/robot_component/proc/install()
/datum/robot_component/proc/uninstall()
/datum/robot_component/proc/destroy()
if(wrapped)
qdel(wrapped)
wrapped = new/obj/item/broken_device
// The thing itself isn't there anymore, but some fried remains are.
installed = -1
uninstall()
/datum/robot_component/proc/take_damage(brute, electronics, sharp, edge)
if(installed != 1) return
brute_damage += brute
electronics_damage += electronics
if(brute_damage + electronics_damage >= max_damage) destroy()
/datum/robot_component/proc/heal_damage(brute, electronics)
if(installed != 1)
// If it's not installed, can't repair it.
return 0
brute_damage = max(0, brute_damage - brute)
electronics_damage = max(0, electronics_damage - electronics)
/datum/robot_component/proc/is_powered()
return (installed == 1) && (brute_damage + electronics_damage < max_damage) && (!energy_consumption || powered)
/datum/robot_component/proc/consume_power()
if(toggled == 0)
powered = 0
return
if(owner.cell.charge >= energy_consumption)
owner.cell.use(energy_consumption)
powered = 1
else
powered = 0
/datum/robot_component/armour
name = "armour plating"
energy_consumption = 0
external_type = /obj/item/robot_parts/robot_component/armour
max_damage = 100
/datum/robot_component/actuator
name = "actuator"
energy_consumption = 1
external_type = /obj/item/robot_parts/robot_component/actuator
max_damage = 50
/datum/robot_component/cell
name = "power cell"
max_damage = 50
/datum/robot_component/cell/destroy()
..()
owner.cell = null
/datum/robot_component/radio
name = "radio"
external_type = /obj/item/robot_parts/robot_component/radio
energy_consumption = 1
max_damage = 40
/datum/robot_component/binary_communication
name = "binary communication device"
external_type = /obj/item/robot_parts/robot_component/binary_communication_device
energy_consumption = 0
max_damage = 30
/datum/robot_component/camera
name = "camera"
external_type = /obj/item/robot_parts/robot_component/camera
energy_consumption = 1
max_damage = 40
/datum/robot_component/diagnosis_unit
name = "self-diagnosis unit"
energy_consumption = 1
external_type = /obj/item/robot_parts/robot_component/diagnosis_unit
max_damage = 30
/mob/living/silicon/robot/proc/initialize_components()
// This only initializes the components, it doesn't set them to installed.
components["actuator"] = new/datum/robot_component/actuator(src)
components["radio"] = new/datum/robot_component/radio(src)
components["power cell"] = new/datum/robot_component/cell(src)
components["diagnosis unit"] = new/datum/robot_component/diagnosis_unit(src)
components["camera"] = new/datum/robot_component/camera(src)
components["comms"] = new/datum/robot_component/binary_communication(src)
components["armour"] = new/datum/robot_component/armour(src)
/mob/living/silicon/robot/proc/is_component_functioning(module_name)
var/datum/robot_component/C = components[module_name]
return C && C.installed == 1 && C.toggled && C.is_powered()
// Returns component by it's string name
/mob/living/silicon/robot/proc/get_component(var/component_name)
var/datum/robot_component/C = components[component_name]
return C
/obj/item/broken_device
name = "broken component"
icon = 'icons/obj/robot_component.dmi'
icon_state = "broken"
/obj/item/robot_parts/robot_component
icon = 'icons/obj/robot_component.dmi'
icon_state = "working"
var/brute = 0
var/burn = 0
/obj/item/robot_parts/robot_component/binary_communication_device
name = "binary communication device"
icon_state = "binary_translator"
/obj/item/robot_parts/robot_component/actuator
name = "actuator"
icon_state = "actuator"
/obj/item/robot_parts/robot_component/armour
name = "armour plating"
icon_state = "armor_plating"
/obj/item/robot_parts/robot_component/camera
name = "camera"
icon_state = "camera"
/obj/item/robot_parts/robot_component/diagnosis_unit
name = "diagnosis unit"
icon_state = "diagnosis_unit"
/obj/item/robot_parts/robot_component/radio
name = "radio"
icon_state = "radio"
//
//Robotic Component Analyser, basically a health analyser for robots
//
/obj/item/device/robotanalyzer
name = "cyborg analyzer"
icon_state = "robotanalyzer"
item_state = "analyzer"
desc = "A hand-held scanner able to diagnose robotic injuries."
flags = CONDUCT
slot_flags = SLOT_BELT
throwforce = 3
w_class = 2.0
throw_speed = 5
throw_range = 10
origin_tech = "magnets=1;biotech=1"
var/mode = 1;
/obj/item/device/robotanalyzer/attack(mob/living/M as mob, mob/living/user as mob)
if(( (CLUMSY in user.mutations) || user.getBrainLoss() >= 60) && prob(50))
user.visible_message("<span class='warning'>[user] has analyzed the floor's vitals!</span>", "<span class='warning'>You try to analyze the floor's vitals!</span>")
to_chat(user, "<span class='notice'>Analyzing Results for The floor:\n\t Overall Status: Healthy</span>")
to_chat(user, "<span class='notice'>\t Damage Specifics: [0]-[0]-[0]-[0]</span>")
to_chat(user, "<span class='notice'>Key: Suffocation/Toxin/Burns/Brute</span>")
to_chat(user, "<span class='notice'>Body Temperature: ???</span>")
return
var/scan_type
if(istype(M, /mob/living/silicon/robot))
scan_type = "robot"
else if(istype(M, /mob/living/carbon/human))
scan_type = "prosthetics"
else
to_chat(user, "<span class='warning'>You can't analyze non-robotic things!</span>")
return
user.visible_message("<span class='notice'>[user] has analyzed [M]'s components.</span>","<span class='notice'>You have analyzed [M]'s components.</span>")
switch(scan_type)
if("robot")
var/BU = M.getFireLoss() > 50 ? "<b>[M.getFireLoss()]</b>" : M.getFireLoss()
var/BR = M.getBruteLoss() > 50 ? "<b>[M.getBruteLoss()]</b>" : M.getBruteLoss()
to_chat(user, "<span class='notice'>Analyzing Results for [M]:\n\t Overall Status: [M.stat > 1 ? "fully disabled" : "[M.health]% functional"]</span>")
to_chat(user, "\t Key: <font color='#FFA500'>Electronics</font>/<font color='red'>Brute</font>")
to_chat(user, "\t Damage Specifics: <font color='#FFA500'>[BU]</font> - <font color='red'>[BR]</font>")
if(M.timeofdeath && M.stat == DEAD)
to_chat(user, "<span class='notice'>Time of Disable: [M.timeofdeath]</span>")
var/mob/living/silicon/robot/H = M
var/list/damaged = H.get_damaged_components(1,1,1)
to_chat(user, "<span class='notice'>Localized Damage:</span>")
if(length(damaged)>0)
for(var/datum/robot_component/org in damaged)
user.show_message(text("<span class='notice'>\t []: [][] - [] - [] - []</span>", \
capitalize(org.name), \
(org.installed == -1) ? "<font color='red'><b>DESTROYED</b></font> " :"",\
(org.electronics_damage > 0) ? "<font color='#FFA500'>[org.electronics_damage]</font>" :0, \
(org.brute_damage > 0) ? "<font color='red'>[org.brute_damage]</font>" :0, \
(org.toggled) ? "Toggled ON" : "<font color='red'>Toggled OFF</font>",\
(org.powered) ? "Power ON" : "<font color='red'>Power OFF</font>"),1)
else
to_chat(user, "<span class='notice'>\t Components are OK.</span>")
if(H.emagged && prob(5))
to_chat(user, "<span class='warning'>\t ERROR: INTERNAL SYSTEMS COMPROMISED</span>")
if("prosthetics")
var/mob/living/carbon/human/H = M
to_chat(user, "<span class='notice'>Analyzing Results for \the [H]:</span>")
to_chat(user, "Key: <font color='#FFA500'>Electronics</font>/<font color='red'>Brute</font>")
to_chat(user, "<span class='notice'>External prosthetics:</span>")
var/organ_found
if(H.internal_organs.len)
for(var/obj/item/organ/external/E in H.organs)
if(!(E.status & ORGAN_ROBOT))
continue
organ_found = 1
to_chat(user, "[E.name]: <font color='red'>[round(E.brute_dam)]</font> <font color='#FFA500'>[round(E.burn_dam)]</font>")
if(!organ_found)
to_chat(user, "<span class='warning'>No prosthetics located.</span>")
to_chat(user, "<hr>")
to_chat(user, "<span class='notice'>Internal prosthetics:</span>")
organ_found = null
if(H.internal_organs.len)
for(var/obj/item/organ/internal/O in H.internal_organs)
if(!(O.status & ORGAN_ROBOT))
continue
organ_found = 1
to_chat(user, "[capitalize(O.name)]: <font color='red'>[O.damage]</font>")
if(!organ_found)
to_chat(user, "<span class='warning'>No prosthetics located.</span>")
src.add_fingerprint(user)