This website requires JavaScript.
Explore
Help
Sign In
cyberpresidentvanellope
/
Paradise
Watch
1
Star
0
Fork
0
You've already forked Paradise
mirror of
https://github.com/ParadiseSS13/Paradise.git
synced
2026-01-07 08:02:49 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
73997d7bd483c6b2f571f67410eb0284f957a71e
Paradise
/
code
History
MisterBook
73997d7bd4
Fixes Godmode for humans so that it truly is godmode. Good for bug checking. Atmos temperature difference will no longer directly apply fireloss, nor will being punched or shot in the guts damage organs. Can no longer be shocked.
2013-04-29 22:35:58 -05:00
..
__HELPERS
Merge branch 'bleeding-edge-freeze' of
https://github.com/Baystation12/Baystation12
into xenoarch
2013-02-25 14:40:46 +10:00
ATMOSPHERICS
Made circulators and TEGs work, updated Rowtree's station with a functional powergrid and TEG battery.
2013-04-24 15:58:39 -07:00
controllers
Fixes lighting, backpacks getting contaminated, and bombs not working.
2013-04-17 22:07:41 -07:00
datums
Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
2013-03-21 02:59:29 -04:00
defines
new crew manifest for id computers, tweaks to manifest to better fit window, renamed roboticist alt title post-feedback
2013-02-18 12:56:57 +10:00
FEA
…
game
Imported the option to start nearsighted and give glasses to those who do.
2013-04-28 22:45:15 -04:00
js
…
modules
Fixes Godmode for humans so that it truly is godmode. Good for bug checking. Atmos temperature difference will no longer directly apply fireloss, nor will being punched or shot in the guts damage organs. Can no longer be shocked.
2013-04-29 22:35:58 -05:00
TriDimension
…
unused
…
WorkInProgress
fixed shield generators not charging fields
2013-04-26 21:46:36 +10:00
ZAS
Fixes an issue with fire leaving the trace_gases list full of nulls and revert some more of whatever Cael had done to that poor air-movement procedure.
2013-04-17 22:46:34 -07:00
global.dm
Players have to wait 5 minutes between dying as a mouse and respawning as a mouse. Global variable mouse_respawn_time determines the respawn time in minutes.
2013-02-19 08:04:53 +08:00
hub.dm
…
names.dm
…
setup.dm
Fixes issues:
2013-04-09 00:49:19 -07:00
stylesheet.dm
…
world.dm
Plasma no longer contaminates backpacks (They cannot be washed)
2013-04-17 01:51:18 -07:00