Files
Paradise/code/modules/assembly/igniter.dm
Adrer 3111e1f328 Assemblies containing an igniter do not prime grenade when used in hand (#20242)
* Assmblies containing an igniter do not prime grenade on attack_self

* Check if ignited in assembly in attack_self

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-01-19 15:35:17 -05:00

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/obj/item/assembly/igniter
name = "igniter"
desc = "A small electronic device able to ignite combustible substances."
icon_state = "igniter"
materials = list(MAT_METAL=500, MAT_GLASS=50)
origin_tech = "magnets=1"
var/datum/effect_system/spark_spread/sparks
/obj/item/assembly/igniter/Initialize(mapload)
. = ..()
sparks = new /datum/effect_system/spark_spread
sparks.set_up(2, 0, src)
sparks.attach(src)
/obj/item/assembly/igniter/Destroy()
QDEL_NULL(sparks)
return ..()
/obj/item/assembly/igniter/examine(mob/user)
. = ..()
. += "The igniter is [secured ? "secured." : "unsecured."]"
/obj/item/assembly/igniter/activate()
if(!..())
return FALSE //Cooldown check
var/turf/location = get_turf(loc)
if(location)
location.hotspot_expose(1000, 1000)
sparks.start()
if(istype(loc, /obj/item/assembly_holder))
var/locloc = loc.loc
if(istype(locloc, /obj/structure/reagent_dispensers/fueltank))
var/obj/structure/reagent_dispensers/fueltank/tank = locloc
if(tank)
tank.boom(TRUE) // this qdel's `src`
if(istype(locloc, /obj/item/onetankbomb))
var/obj/item/onetankbomb/bomb = locloc
if(bomb?.bombtank)
bomb.bombtank.detonate()
else if(istype(locloc, /obj/item/reagent_containers/glass/beaker))
var/obj/item/reagent_containers/glass/beaker/beakerbomb = locloc
if(beakerbomb)
beakerbomb.heat_beaker()
else if(istype(locloc, /obj/item/grenade/chem_grenade))
var/obj/item/grenade/chem_grenade/CG = locloc
CG.prime()
return TRUE
/obj/item/assembly/igniter/attack_self(mob/user)
if(!istype(loc, /obj/item/assembly_holder))
activate()
add_fingerprint(user)