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Paradise/code/modules/events/traders.dm
Gaxeer eda2102bdc Refactor: refactor security levels (#21899)
* refactor: datumize security levels

* refactor: implement `SSsecurity_level` for handling security level related stuff

* feat: returns back old `delta_alarm` sound

* refactor: adjust existing code to use `SSsecurity_level`

* fix: remove redundunt new init order

* fix: fix type in var

* refactor: apply reviewer changes

* fix: replace `can_fire=FALSE` with `ss_flags = SS_NO_FIRE`, as subsystem will never fire

* fix: use `flags` instead of `ss_flags` for subsystem

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* fix: replace old security level interactions

* feat: implement `Recover` proc for `SSsecurity_level`

* refactor: add clearer doc for `security_level_set_timer_id`  propery of `SSsecurirt_level`

* refactor: swap `security_level` datum properties to make it clearer to read

* refactor: move initialization code from `New` to `Initialize` for `/obj/machinery/firealarm`

* fix: revert back `delta_alarm` annoing sound, use `delta_claxon` on change to delta security level

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-10-14 21:46:49 +02:00

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GLOBAL_LIST_INIT(unused_trade_stations, list("sol"))
// Traders event.
// Heavily copy-pasted from "heist" gamemode.
/datum/event/traders
var/success_spawn = 0
var/station = null
var/spawn_count = 2
var/list/trader_objectives = list()
/datum/event/traders/setup()
if(GLOB.unused_trade_stations.len)
station = pick_n_take(GLOB.unused_trade_stations)
/datum/event/traders/fake_announce()
. = TRUE
if(SSsecurity_level.get_current_level_as_number() >= SEC_LEVEL_RED)
GLOB.minor_announcement.Announce("A trading shuttle from Jupiter Station has been denied docking permission due to the heightened security alert aboard [station_name()].", "Trader Shuttle Docking Request Refused")
return
GLOB.minor_announcement.Announce("A trading shuttle from Jupiter Station has been granted docking permission at [station_name()] arrivals port 4.", "Trader Shuttle Docking Request Accepted")
/datum/event/traders/start()
if(!station) // If there are no unused stations, just no.
return
if(SSsecurity_level.get_current_level_as_number() >= SEC_LEVEL_RED)
GLOB.minor_announcement.Announce("A trading shuttle from Jupiter Station has been denied docking permission due to the heightened security alert aboard [station_name()].", "Trader Shuttle Docking Request Refused")
// if the docking request was refused, fire another major event in 60 seconds
var/datum/event_container/EC = SSevents.event_containers[EVENT_LEVEL_MAJOR]
EC.next_event_time = world.time + (60 * 10)
return
var/list/spawnlocs = list()
for(var/obj/effect/landmark/spawner/soltrader/S in GLOB.landmarks_list)
spawnlocs += get_turf(S)
if(!spawnlocs.len)
return
trader_objectives = forge_trader_objectives()
INVOKE_ASYNC(src, PROC_REF(spawn_traders), spawnlocs)
/datum/event/traders/proc/spawn_traders(list/spawnlocs)
var/list/candidates = SSghost_spawns.poll_candidates("Do you want to play as a Sol Trader?", ROLE_TRADER, TRUE)
var/index = 1
while(spawn_count > 0 && length(candidates))
if(index > length(spawnlocs))
index = 1
var/turf/picked_loc = spawnlocs[index]
index++
var/mob/C = pick_n_take(candidates)
spawn_count--
if(C)
var/mob/living/carbon/human/M = new /mob/living/carbon/human(picked_loc)
M.ckey = C.ckey // must be before equipOutfit, or that will runtime due to lack of mind
dust_if_respawnable(C)
M.equipOutfit(/datum/outfit/admin/sol_trader)
M.dna.species.after_equip_job(null, M)
for(var/datum/objective/O in trader_objectives)
M.mind.objective_holder.add_objective(O) // traders dont have a team, so we manually have to add this objective to all of their minds, without setting an owner
M.mind.offstation_role = TRUE
greet_trader(M)
success_spawn = TRUE
if(success_spawn)
GLOB.minor_announcement.Announce("A trading shuttle from Jupiter Station has been granted docking permission at [station_name()] arrivals port 4.", "Trader Shuttle Docking Request Accepted")
else
GLOB.unused_trade_stations += station // Return the station to the list of usable stations.
/datum/event/traders/proc/greet_trader(mob/living/carbon/human/M)
var/list/messages = list()
messages.Add("<span class='boldnotice'>You are a trader!</span><span class='notice'>You are currently docked at [get_area(M)].<br>You are about to trade with [station_name()].</span><br>")
messages.Add(M.mind.prepare_announce_objectives())
to_chat(M, chat_box_green(messages.Join("<br>")))
M.create_log(MISC_LOG, "[M] was made into a Sol Trader")
/datum/event/traders/proc/forge_trader_objectives()
var/list/objs = list()
objs += new /datum/objective/trade/plasma
objs += new /datum/objective/trade/credits
return objs