Files
Paradise/code/datums/ai/basic_mobs/basic_subtrees/find_parent.dm
PollardTheDragon c6e164a643 Basic gutlunch and goldgrub (#30032)
* Goldgrubs

* Gutlunches, breeding code, goldgrub fixes

* Lints

* Extra define

* Config screwup

* Linters again

* Oops

* Gets rid of extra kangaroo

* Formatting and grammar

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

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Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-08-25 17:52:42 +00:00

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/datum/ai_planning_subtree/look_for_adult
/// how far we must be from the mom
var/minimum_distance = 1
/datum/ai_planning_subtree/look_for_adult/select_behaviors(datum/ai_controller/controller, seconds_per_tick)
. = ..()
var/mob/target = controller.blackboard[BB_FOUND_MOM]
var/mob/baby = controller.pawn
if(QDELETED(target))
controller.queue_behavior(/datum/ai_behavior/find_mom, BB_FIND_MOM_TYPES, BB_IGNORE_MOM_TYPES, BB_FOUND_MOM)
return
if(get_dist(target, baby) > minimum_distance)
controller.queue_behavior(/datum/ai_behavior/travel_towards/stop_on_arrival, BB_FOUND_MOM)
return SUBTREE_RETURN_FINISH_PLANNING
if(!SPT_PROB(15, seconds_per_tick))
return
if(target.stat == DEAD)
controller.queue_behavior(/datum/ai_behavior/perform_emote, "cries for their parent!")
else
controller.queue_behavior(/datum/ai_behavior/perform_emote, "dances around their parent!")
return SUBTREE_RETURN_FINISH_PLANNING
/datum/ai_behavior/find_mom
/// range to look for the mom
var/look_range = 7
/datum/ai_behavior/find_mom/perform(seconds_per_tick, datum/ai_controller/controller, mom_key, ignore_mom_key, found_mom)
var/mob/living_pawn = controller.pawn
var/list/mom_types = controller.blackboard[mom_key]
var/list/all_moms = list()
var/list/ignore_types = controller.blackboard[ignore_mom_key]
if(!length(mom_types))
return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_FAILED
for(var/mob/mother in oview(look_range, living_pawn))
if(!is_type_in_list(mother, mom_types))
continue
if(is_type_in_list(mother, ignore_types)) // so the not permanent baby and the permanent baby subtype don't follow each other
continue
all_moms += mother
if(length(all_moms))
controller.set_blackboard_key(found_mom, pick(all_moms))
return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_SUCCEEDED
return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_FAILED