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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-31 20:53:34 +00:00
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7491cd7b657ac63c6aa9090f93b8a20da3cbb7a8
Paradise/code/game/objects/effects
History
ZomgPonies 3c9dbcc822 First commit for nations gamemode, setting up the framework I'll be using.
2014-05-26 20:02:20 -04:00
..
decals
21 viro symptoms
2014-05-17 19:17:35 -04:00
spawners
Fixes #4911
2014-05-12 03:11:15 -04:00
aliens.dm
alien weeds also
2014-03-06 22:23:19 -05:00
anomalies.dm
Pyro anomaly tweaks
2014-05-13 17:20:28 +02:00
barsign.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
biomass_rift.dm
…
bump_teleporter.dm
Garbage collection fixes
2014-02-19 20:24:31 -05:00
effect_system.dm
Tweak object pool system.
2014-05-03 22:54:09 -04:00
gibs.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
glowshroom.dm
Garbage collection fixes
2014-02-19 20:24:31 -05:00
landmarks.dm
First commit for nations gamemode, setting up the framework I'll be using.
2014-05-26 20:02:20 -04:00
manifest.dm
…
mines.dm
Replaces HasEntered() with Crossed() and reduces redundant checks on turf/Enter()
2013-10-28 06:45:15 -04:00
misc.dm
…
overlays.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
portals.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
spiders.dm
Garbage collection fixes
2014-02-19 20:24:31 -05:00
step_triggers.dm
Replaces HasEntered() with Crossed() and reduces redundant checks on turf/Enter()
2013-10-28 06:45:15 -04:00
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