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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-16 08:37:41 +01:00
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74f951ed757ea09028336cc6ab70621e138a2a7b
Paradise/code/game/objects
T
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RusskiSam 74f951ed75 HoS and Warden's closets get police tape roll.
Tape rolls are now available for all security jobs.
2013-07-24 07:20:31 -07:00
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closets
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effects
Revert #3316 from BEF due to compile errors and (assumed) missing files.
2013-07-20 18:38:00 +01:00
items
And once again, did that the wrong way around. Whoops.
2013-07-20 18:41:50 +01:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
HoS and Warden's closets get police tape roll.
2013-07-24 07:20:31 -07:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
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explosion.dm
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items.dm
Should make unusable limbs treated as such.
2013-06-09 16:51:07 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
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weapons.dm
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