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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-14 15:51:19 +01:00
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74f998f22de28db6554b56113052c502ea0dd1a7
Paradise/code/game/objects
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History
Henri215 74f998f22d Mop no longer fails to clean when used with 1 unit remaining (#20057)
2023-01-13 16:05:46 -05:00
..
effects
Added pie cannon and spirit board to Sol Trader items (#20100)
2023-01-13 21:04:11 +01:00
items
CE's blueprints can now see wires (#20143)
2023-01-13 17:08:41 +01:00
random
…
structures
Added pie cannon and spirit board to Sol Trader items (#20100)
2023-01-13 21:04:11 +01:00
buckling.dm
You can no longer pull something you're buckled to. (#18957)
2022-09-02 18:34:57 +01:00
cleaning.dm
Mop no longer fails to clean when used with 1 unit remaining (#20057)
2023-01-13 16:05:46 -05:00
empulse.dm
Defining Part 4 - Code cleanup toward defines (... and the rest) (#19388)
2022-10-28 19:28:23 +02:00
explosion.dm
515 compat 2, ./proc/ boogaloo (#19688)
2022-11-15 22:06:30 +01:00
items.dm
Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
2022-12-29 14:28:40 +00:00
obj_defense.dm
515 Compatibility (#19636)
2022-11-08 23:08:40 +00:00
objs.dm
[READY] Atmos Refactor Part 7 (I think) - Kills signals + TGUIs stuff (#19867)
2023-01-03 20:59:35 +00:00
structures.dm
Fixes queued smoothing items not being removed on del (#18776)
2022-08-11 15:46:22 +01:00
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