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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-03 06:01:46 +00:00
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763f20257e1f761b47388dff5fbe6fa5da5dd172
Paradise/code/modules/mob
History
baloh.matevz@gmail.com 763f20257e Hotfix of hotfix... of hotfix of the hud change. This is starting to get funny.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2365 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-15 19:17:57 +00:00
..
dead/observer
Fixed the map/code issues that the body bags caused.
2011-10-03 10:28:57 +00:00
living
Hotfix of hotfix... of hotfix of the hud change. This is starting to get funny.
2011-10-15 19:17:57 +00:00
new_player
Job system should be working now. I had a '==' where a '&' should have been that would cause it to only work when you had one job of the same level and department selected.
2011-10-12 23:00:48 +00:00
organ
Organs:
2011-10-08 10:38:01 +00:00
login.dm
Fixed the map/code issues that the body bags caused.
2011-10-03 10:28:57 +00:00
logout.dm
Update by Lagius:
2011-05-11 19:31:59 +00:00
mob_grab.dm
Organs:
2011-10-08 10:38:01 +00:00
mob_helpers.dm
Organs:
2011-10-08 10:38:01 +00:00
mob_movement.dm
Organs:
2011-10-08 10:38:01 +00:00
mob.dm
Bugfixes:
2011-10-09 03:45:25 +00:00
say.dm
- Moved another proc from datums/disease.dm to mob.dm so doubleclicking /mob actually gets you to the mob's definition.
2011-09-23 22:47:00 +00:00
screen.dm
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
transform_procs.dm
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
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