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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-12 02:22:11 +00:00
Code Issues Packages Projects Releases Wiki Activity
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77567ba6cd8b5708acebdacbf267bbdceb372be1
Paradise/code/game/objects
History
ZomgPonies 52b1ed2a25 Updated blank shotgun shells to birdshot
2013-10-04 02:58:38 -04:00
..
closets
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
effects
Added Vox and Kidan as unlockable Karma species
2013-10-04 02:57:42 -04:00
items
Updated blank shotgun shells to birdshot
2013-10-04 02:58:38 -04:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Fix janicart runtime
2013-10-04 02:57:57 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
items.dm
Added Vox and Kidan as unlockable Karma species
2013-10-04 02:57:42 -04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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