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Code Issues Packages Projects Releases Wiki Activity
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77567ba6cd8b5708acebdacbf267bbdceb372be1
Paradise/code/modules/research
History
ZomgPonies 853d490660 Various fixes.
2013-09-27 02:41:41 -04:00
..
xenoarchaeology
Xenoarch runtime fix
2013-09-26 06:46:48 -04:00
circuitprinter.dm
Fix for #3254.
2013-07-06 16:50:01 +03:00
designs.dm
Various fixes.
2013-09-27 02:41:41 -04:00
destructive_analyzer.dm
Fixes closets and destructive analyzer
2013-01-03 16:08:46 -08:00
message_server.dm
World loops 2: Electric Boogaloo.
2013-07-01 19:43:56 +04:00
protolathe.dm
Fix for #3254.
2013-07-06 16:50:01 +03:00
rd-readme.dm
…
rdconsole.dm
Framework for Job Objectives
2013-09-17 14:27:25 -04:00
rdmachines.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
research_shuttle.dm
Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings
2013-09-08 11:39:33 -04:00
research.dm
Various fixes.
2013-09-27 02:41:41 -04:00
server.dm
Re-added ninjas
2013-09-16 22:34:28 -04:00
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