mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-27 10:41:42 +00:00
312 lines
9.7 KiB
Plaintext
312 lines
9.7 KiB
Plaintext
/obj/structure/grille
|
|
desc = "A flimsy lattice of metal rods, with screws to secure it to the floor."
|
|
name = "grille"
|
|
icon = 'icons/obj/structures.dmi'
|
|
icon_state = "grille"
|
|
density = 1
|
|
anchored = 1
|
|
flags = CONDUCT
|
|
pressure_resistance = 5*ONE_ATMOSPHERE
|
|
layer = BELOW_OBJ_LAYER
|
|
level = 3
|
|
var/health = 10
|
|
var/broken = 0
|
|
var/can_deconstruct = TRUE
|
|
var/rods_type = /obj/item/stack/rods
|
|
var/rods_amount = 2
|
|
var/rods_broken = 1
|
|
var/grille_type = null
|
|
var/broken_type = /obj/structure/grille/broken
|
|
|
|
/obj/structure/grille/fence/
|
|
var/width = 3
|
|
health = 50
|
|
|
|
/obj/structure/grille/fence/New()
|
|
if(width > 1)
|
|
if(dir in list(EAST, WEST))
|
|
bound_width = width * world.icon_size
|
|
bound_height = world.icon_size
|
|
else
|
|
bound_width = world.icon_size
|
|
bound_height = width * world.icon_size
|
|
|
|
/obj/structure/grille/fence/east_west
|
|
//width=80
|
|
//height=42
|
|
icon='icons/fence-ew.dmi'
|
|
|
|
/obj/structure/grille/fence/north_south
|
|
//width=80
|
|
//height=42
|
|
icon='icons/fence-ns.dmi'
|
|
|
|
/obj/structure/grille/ex_act(severity)
|
|
switch(severity)
|
|
if(1)
|
|
qdel(src)
|
|
else
|
|
take_damage(rand(5,10), BRUTE, 0)
|
|
|
|
/obj/structure/grille/blob_act()
|
|
if(!broken)
|
|
obj_break()
|
|
|
|
/obj/structure/grille/Bumped(atom/user)
|
|
if(ismob(user))
|
|
shock(user, 70)
|
|
|
|
/obj/structure/grille/attack_hand(mob/living/user)
|
|
user.changeNext_move(CLICK_CD_MELEE)
|
|
user.do_attack_animation(src)
|
|
user.visible_message("<span class='warning'>[user] kicks [src].</span>", \
|
|
"<span class='warning'>You kick [src].</span>", \
|
|
"You hear twisting metal.")
|
|
|
|
if(shock(user, 70))
|
|
return
|
|
if(HULK in user.mutations)
|
|
take_damage(5)
|
|
else
|
|
take_damage(rand(1,2))
|
|
|
|
/obj/structure/grille/attack_alien(mob/living/user)
|
|
if(istype(user, /mob/living/carbon/alien/larva))
|
|
return
|
|
user.changeNext_move(CLICK_CD_MELEE)
|
|
user.do_attack_animation(src)
|
|
user.visible_message("<span class='warning'>[user] mangles [src].</span>", \
|
|
"<span class='warning'>You mangle [src].</span>", \
|
|
"You hear twisting metal.")
|
|
|
|
if(!shock(user, 70))
|
|
take_damage(5)
|
|
|
|
/obj/structure/grille/attack_slime(mob/living/user)
|
|
user.changeNext_move(CLICK_CD_MELEE)
|
|
user.do_attack_animation(src)
|
|
var/mob/living/carbon/slime/S = user
|
|
if(!S.is_adult)
|
|
return
|
|
|
|
playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
|
|
user.visible_message("<span class='warning'>[user] smashes against [src].</span>", \
|
|
"<span class='warning'>You smash against [src].</span>", \
|
|
"You hear twisting metal.")
|
|
|
|
take_damage(rand(1,2))
|
|
|
|
/obj/structure/grille/attack_animal(mob/living/simple_animal/M)
|
|
if(M.melee_damage_upper == 0 || (M.melee_damage_type != BRUTE && M.melee_damage_type != BURN))
|
|
return
|
|
M.changeNext_move(CLICK_CD_MELEE)
|
|
M.do_attack_animation(src)
|
|
playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
|
|
M.visible_message("<span class='warning'>[M] smashes against [src].</span>", \
|
|
"<span class='warning'>You smash against [src].</span>", \
|
|
"You hear twisting metal.")
|
|
|
|
take_damage(rand(M.melee_damage_lower,M.melee_damage_upper), M.melee_damage_type)
|
|
|
|
/obj/structure/grille/mech_melee_attack(obj/mecha/M)
|
|
if(..())
|
|
take_damage(M.force * 0.5, M.damtype)
|
|
|
|
/obj/structure/grille/CanPass(atom/movable/mover, turf/target, height=0)
|
|
if(height==0)
|
|
return 1
|
|
if(istype(mover) && mover.checkpass(PASSGRILLE))
|
|
return 1
|
|
else
|
|
if(istype(mover, /obj/item/projectile))
|
|
return prob(30)
|
|
else
|
|
return !density
|
|
|
|
/obj/structure/grille/CanAStarPass(ID, dir, caller)
|
|
. = !density
|
|
if(ismovableatom(caller))
|
|
var/atom/movable/mover = caller
|
|
. = . || mover.checkpass(PASSGRILLE)
|
|
|
|
/obj/structure/grille/bullet_act(obj/item/projectile/Proj)
|
|
. = ..()
|
|
take_damage(Proj.damage*0.3, Proj.damage_type)
|
|
|
|
/obj/structure/grille/attackby(obj/item/weapon/W, mob/user, params)
|
|
user.changeNext_move(CLICK_CD_MELEE)
|
|
add_fingerprint(user)
|
|
if(iswirecutter(W))
|
|
if(!shock(user, 100))
|
|
playsound(loc, W.usesound, 100, 1)
|
|
deconstruct()
|
|
else if((isscrewdriver(W)) && (istype(loc, /turf/simulated) || anchored))
|
|
if(!shock(user, 90))
|
|
playsound(loc, W.usesound, 100, 1)
|
|
anchored = !anchored
|
|
user.visible_message("<span class='notice'>[user] [anchored ? "fastens" : "unfastens"] [src].</span>", \
|
|
"<span class='notice'>You [anchored ? "fasten [src] to" : "unfasten [src] from"] the floor.</span>")
|
|
return
|
|
else if(istype(W, /obj/item/stack/rods) && broken)
|
|
var/obj/item/stack/rods/R = W
|
|
if(!shock(user, 90))
|
|
user.visible_message("<span class='notice'>[user] rebuilds the broken grille.</span>", \
|
|
"<span class='notice'>You rebuild the broken grille.</span>")
|
|
new grille_type(loc)
|
|
R.use(1)
|
|
qdel(src)
|
|
return
|
|
|
|
//window placing begin
|
|
else if(istype(W,/obj/item/stack/sheet/rglass) || istype(W,/obj/item/stack/sheet/glass) || istype(W,/obj/item/stack/sheet/plasmaglass) || istype(W,/obj/item/stack/sheet/plasmarglass))
|
|
if(!broken)
|
|
var/obj/item/stack/ST = W
|
|
if (ST.get_amount() < 1)
|
|
to_chat(user, "<span class='warning'>You need at least one sheet of glass for that!</span>")
|
|
return
|
|
var/dir_to_set = NORTH
|
|
if(!anchored)
|
|
to_chat(user, "<span class='warning'>[src] needs to be fastened to the floor first!</span>")
|
|
return
|
|
if(loc == user.loc)
|
|
dir_to_set = user.dir
|
|
else
|
|
if((x == user.x) || (y == user.y)) //Only supposed to work for cardinal directions.
|
|
if(x == user.x)
|
|
if(y > user.y)
|
|
dir_to_set = SOUTH
|
|
else
|
|
dir_to_set = NORTH
|
|
else if(y == user.y)
|
|
if(x > user.x)
|
|
dir_to_set = WEST
|
|
else
|
|
dir_to_set = EAST
|
|
else
|
|
to_chat(user, "<span class='notice'>You can't reach.</span>")
|
|
return //Only works for cardinal direcitons, diagonals aren't supposed to work like this.
|
|
for(var/obj/structure/window/WINDOW in loc)
|
|
if(WINDOW.dir == dir_to_set)
|
|
to_chat(user, "<span class='notice'>There is already a window facing this way there.</span>")
|
|
return
|
|
to_chat(user, "<span class='notice'>You start placing the window...</span>")
|
|
if(do_after(user, 20 * W.toolspeed, target = src))
|
|
if(!loc || !anchored) //Grille destroyed or unanchored while waiting
|
|
return
|
|
for(var/obj/structure/window/WINDOW in loc)
|
|
if(WINDOW.dir == dir_to_set)//checking this for a 2nd time to check if a window was made while we were waiting.
|
|
to_chat(user, "<span class='notice'>There is already a window facing this way there.</span>")
|
|
return
|
|
var/obj/structure/window/WD
|
|
if(istype(W,/obj/item/stack/sheet/rglass))
|
|
WD = new/obj/structure/window/reinforced(loc) //reinforced window
|
|
else if(istype(W,/obj/item/stack/sheet/glass))
|
|
WD = new/obj/structure/window/basic(loc) //normal window
|
|
else if(istype(W,/obj/item/stack/sheet/plasmaglass))
|
|
WD = new/obj/structure/window/plasmabasic(loc) //basic plasma window
|
|
else
|
|
WD = new/obj/structure/window/plasmareinforced(loc) //reinforced plasma window
|
|
WD.setDir(dir_to_set)
|
|
WD.ini_dir = dir_to_set
|
|
WD.anchored = 0
|
|
WD.state = 0
|
|
ST.use(1)
|
|
to_chat(user, "<span class='notice'>You place the [WD] on [src].</span>")
|
|
WD.update_icon()
|
|
return
|
|
//window placing end
|
|
else if(istype(W, /obj/item/weapon/shard) || !shock(user, 70))
|
|
return attacked_by(W, user)
|
|
|
|
/obj/structure/grille/proc/attacked_by(obj/item/I, mob/living/user)
|
|
user.changeNext_move(CLICK_CD_MELEE)
|
|
user.do_attack_animation(src)
|
|
if(!(I.flags&NOBLUDGEON))
|
|
if(I.force)
|
|
visible_message("<span class='danger'>[user] has hit [src] with [I]!</span>")
|
|
take_damage(I.force * 0.3, I.damtype)
|
|
|
|
/obj/structure/grille/proc/deconstruct(disassembled = TRUE)
|
|
if(!loc) //if already qdel'd somehow, we do nothing
|
|
return
|
|
if(can_deconstruct)
|
|
var/obj/R = new rods_type(loc, rods_amount)
|
|
transfer_fingerprints_to(R)
|
|
qdel(src)
|
|
|
|
/obj/structure/grille/proc/obj_break()
|
|
if(!broken && can_deconstruct)
|
|
new broken_type(loc)
|
|
var/obj/R = new rods_type(loc, rods_broken)
|
|
transfer_fingerprints_to(R)
|
|
qdel(src)
|
|
|
|
/obj/structure/grille/proc/take_damage(damage, damage_type = BRUTE, sound_effect = 1)
|
|
switch(damage_type)
|
|
if(BURN)
|
|
if(sound_effect)
|
|
playsound(loc, 'sound/items/welder.ogg', 80, 1)
|
|
if(BRUTE)
|
|
if(sound_effect)
|
|
if(damage)
|
|
playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
|
|
else
|
|
playsound(loc, 'sound/weapons/tap.ogg', 50, 1)
|
|
else
|
|
return
|
|
health -= damage
|
|
if(health <= 0)
|
|
if(!broken)
|
|
obj_break()
|
|
else
|
|
if(health <= -6)
|
|
deconstruct()
|
|
|
|
// shock user with probability prb (if all connections & power are working)
|
|
// returns 1 if shocked, 0 otherwise
|
|
|
|
/obj/structure/grille/proc/shock(mob/user, prb)
|
|
if(!anchored || broken) // unanchored/broken grilles are never connected
|
|
return 0
|
|
if(!prob(prb))
|
|
return 0
|
|
if(!in_range(src, user))//To prevent TK and mech users from getting shocked
|
|
return 0
|
|
var/turf/T = get_turf(src)
|
|
var/obj/structure/cable/C = T.get_cable_node()
|
|
if(C)
|
|
if(electrocute_mob(user, C, src))
|
|
var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
|
|
s.set_up(3, 1, src)
|
|
s.start()
|
|
return 1
|
|
else
|
|
return 0
|
|
return 0
|
|
|
|
/obj/structure/grille/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
|
if(!broken)
|
|
if(exposed_temperature > T0C + 1500)
|
|
take_damage(1)
|
|
..()
|
|
|
|
/obj/structure/grille/hitby(atom/movable/AM)
|
|
..()
|
|
var/tforce = 0
|
|
if(ismob(AM))
|
|
tforce = 5
|
|
else if(isobj(AM))
|
|
var/obj/item/I = AM
|
|
tforce = max(0, I.throwforce * 0.5)
|
|
take_damage(tforce)
|
|
|
|
/obj/structure/grille/broken // Pre-broken grilles for map placement
|
|
icon_state = "brokengrille"
|
|
density = 0
|
|
health = 0
|
|
broken = 1
|
|
rods_amount = 1
|
|
rods_broken = 0
|
|
grille_type = /obj/structure/grille
|
|
broken_type = null
|