mirror of
https://github.com/ParadiseSS13/Paradise.git
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103 lines
2.0 KiB
Plaintext
103 lines
2.0 KiB
Plaintext
/obj/alien/weeds/New()
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if(istype(src.loc, /turf/space))
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del(src)
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return
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/obj/alien/weeds/proc/Life()
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var/turf/U = src.loc
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/*
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if (locate(/obj/movable, U))
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U = locate(/obj/movable, U)
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if(U.density == 1)
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del(src)
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return
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Alien plants should do something if theres a lot of poison
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if(U.poison> 200000)
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src.health -= round(U.poison/200000)
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src.update()
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return
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*/
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if (istype(U, /turf/space))
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del(src)
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return
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for(var/dirn in cardinal)
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var/turf/T = get_step(src, dirn)
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if (istype(T.loc, /area/arrival))
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continue
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// if (locate(/obj/movable, T)) // don't propogate into movables
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// continue
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var/cont = 0
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for(var/obj/O in T)
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if(O.density)
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cont = 1
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break
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if(cont)
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continue
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var/obj/alien/weeds/B = new /obj/alien/weeds(U)
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B.icon_state = pick("weeds", "weeds1", "weeds2")
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if(T.Enter(B,src) && !(locate(/obj/alien/weeds) in T))
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B.loc = T
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spawn(80)
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if(B)
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B.Life()
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// open cell, so expand
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else
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del(B)
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/obj/alien/weeds/ex_act(severity)
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switch(severity)
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if(1.0)
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del(src)
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return
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if(2.0)
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if (prob(50))
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del(src)
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return
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if(3.0)
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if (prob(5))
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del(src)
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return
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else
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return
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/obj/alien/weeds/attackby(var/obj/item/weapon/W, var/mob/user)
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src.visible_message("\red <B>\The [src] have been attacked with \the [W][(user ? " by [user]." : ".")]")
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var/damage = W.force / 4.0
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if(istype(W, /obj/item/weapon/weldingtool))
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var/obj/item/weapon/weldingtool/WT = W
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if(WT.welding)
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damage = 15
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playsound(src.loc, 'Welder.ogg', 100, 1)
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src.health -= damage
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src.healthcheck()
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/obj/alien/weeds/proc/healthcheck()
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if(health <= 0)
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del(src)
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/obj/alien/weeds/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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if(exposed_temperature > 300)
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health -= 5
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healthcheck()
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/*/obj/alien/weeds/burn(fi_amount)
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if (fi_amount > 18000)
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spawn( 0 )
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del(src)
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return
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return 0
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return 1
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*/ |