Files
Paradise/code/game/objects/items/weapons/dnascrambler.dm
2014-10-28 01:35:03 -04:00

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/obj/item/weapon/dnascrambler
name = "dna scrambler"
desc = "An illegal genetic serum designed to randomize the user's identity."
icon = 'icons/obj/syringe.dmi'
item_state = "syringe_0"
icon_state = "b10"
var/used = null
update_icon()
if(used)
icon_state = "b0"
else
icon_state = "b10"
attack(mob/M as mob, mob/user as mob)
if(!M || !user)
return
if(!ishuman(M) || !ishuman(user))
return
if(src.used)
return
if(M == user)
user.visible_message("\red <b>[user.name] injects \himself with [src]!</b>")
src.injected(user,user)
else
user.visible_message("\red <b>[user.name] is trying to inject [M.name] with [src]!</b>")
if (do_mob(user,M,30))
user.visible_message("\red <b>[user.name] injects [M.name] with [src].</b>")
src.injected(M, user)
else
user << "\red You failed to inject [M.name]."
proc/injected(var/mob/living/carbon/target, var/mob/living/carbon/user)
target.generate_name()
target.real_name = target.name
scramble(1, target, 100)
log_attack("[key_name(user)] injected [key_name(target)] with the [name]")
log_game("[key_name_admin(user)] injected [key_name_admin(target)] with the [name]")
src.used = 1
src.update_icon()
src.name = "used " + src.name