Files
Paradise/code/modules/mob/dead/observer/observer.dm
uporotiy 3b95ca9568 Hydroponics
Fixed a horrible bug with the replica pods grabbing non-dead players.
 Wizard
Fixed a potential exploit with the teleport spell (object, of course).
 AIs
Fixed another horrible bug of mine, where the death() proc doesn't process past a certain point.
 Glowshrooms
Now drop to the floor when the walls nearby are destroyed.
 Biomass
WIP added. Do NOT spawn them on live servers unless you want colors everywhere.

Also my code is horrible and I should feel horrible.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1521 316c924e-a436-60f5-8080-3fe189b3f50e
2011-05-03 16:03:20 +00:00

190 lines
6.2 KiB
Plaintext

/mob/dead/observer/New(mob/corpse)
src.invisibility = 10
src.sight |= SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF
src.see_invisible = 15
src.see_in_dark = 100
src.verbs += /mob/dead/observer/proc/dead_tele
if(corpse)
src.corpse = corpse
src.loc = get_turf(corpse)
src.real_name = corpse.real_name
src.name = corpse.real_name
src.verbs += /mob/dead/observer/proc/reenter_corpse
/mob/proc/ghostize()
set category = "Special Verbs"
set name = "Ghost"
set desc = "You cannot be revived as a ghost"
/*if(src.stat != 2) //this check causes nothing but troubles. Commented out for Nar-Sie's sake. --rastaf0
src << "Only dead people and admins get to ghost, and admins don't use this verb to ghost while alive."
return*/
if(src.key)
var/mob/dead/observer/ghost = new(src)
ghost.key = src.key
src.verbs -= /mob/proc/ghostize
if (ghost.client)
ghost.client.eye = ghost
return
/mob/proc/adminghostize()
if(src.client)
src.client.mob = new/mob/dead/observer(src)
return
/mob/dead/observer/Move(NewLoc, direct)
if(NewLoc)
src.loc = NewLoc
return
if((direct & NORTH) && src.y < world.maxy)
src.y++
if((direct & SOUTH) && src.y > 1)
src.y--
if((direct & EAST) && src.x < world.maxx)
src.x++
if((direct & WEST) && src.x > 1)
src.x--
/mob/dead/observer/examine()
if(usr)
usr << src.desc
/mob/dead/observer/can_use_hands() return 0
/mob/dead/observer/is_active() return 0
/mob/dead/observer/Stat()
..()
statpanel("Status")
if (src.client.statpanel == "Status")
if(ticker)
if(ticker.mode)
//world << "DEBUG: ticker not null"
if(ticker.mode.name == "AI malfunction")
//world << "DEBUG: malf mode ticker test"
if(ticker.mode:malf_mode_declared)
stat(null, "Time left: [max(ticker.mode:AI_win_timeleft/(ticker.mode:apcs/3), 0)]")
if(emergency_shuttle)
if(emergency_shuttle.online && emergency_shuttle.location < 2)
var/timeleft = emergency_shuttle.timeleft()
if (timeleft)
stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]")
/mob/dead/observer/proc/reenter_corpse()
set category = "Special Verbs"
set name = "Re-enter Corpse"
if(!corpse)
alert("You don't have a corpse!")
return
// if(corpse.stat == 2)
// alert("Your body is dead!")
// return
if(src.client && src.client.holder && src.client.holder.state == 2)
var/rank = src.client.holder.rank
src.client.clear_admin_verbs()
src.client.holder.state = 1
src.client.update_admins(rank)
if(iscultist(corpse) && corpse.ajourn==1 && corpse.stat!=2) //checks if it's an astral-journeying cultistm if it is and he's not on an astral journey rune, re-entering won't work
var/S=0
for(var/obj/rune/R in world)
if(corpse.loc==R.loc && R.word1 == wordhell && R.word2 == wordtravel && R.word3 == wordself)
S=1
if(!S)
usr << "\red The astral cord that ties your body and your spirit has been severed. You are likely to wander the realm beyond until your body is finally dead and thus reunited with you."
return
if(corpse.ajourn)
corpse.ajourn=0
src.client.mob = corpse
if (corpse.stat==2)
src.verbs += /mob/proc/ghostize
del(src)
/mob/dead/observer/proc/dead_tele()
set category = "Special Verbs"
set name = "Teleport"
set desc= "Teleport"
if((usr.stat != 2) || !istype(usr, /mob/dead/observer))
usr << "Not when you're not dead!"
return
usr.verbs -= /mob/dead/observer/proc/dead_tele
spawn(30)
usr.verbs += /mob/dead/observer/proc/dead_tele
var/A
A = input("Area to jump to", "BOOYEA", A) in ghostteleportlocs
var/area/thearea = ghostteleportlocs[A]
var/list/L = list()
for(var/turf/T in get_area_turfs(thearea.type))
L+=T
usr.loc = pick(L)
var/list/karma_spenders = list()
/mob/dead/observer/verb/spend_karma(var/mob/M in world) // Karma system -- TLE
set name = "Spend Karma"
set category = "Special Verbs"
set desc = "Let the gods know whether someone's been naughty or nice. <One use only>"
if(!istype(M, /mob))
usr << "\red That's not a mob. You shouldn't have even been able to specify that. Please inform your server administrator post haste."
return
if(!M.client)
usr << "\red That mob has no client connected at the moment."
return
if(src.client.karma_spent)
usr << "\red You've already spent your karma for the round."
return
for(var/a in karma_spenders)
if(a == src.key)
usr << "\red You've already spent your karma for the round."
return
if(M.key == src.key)
usr << "\red You can't spend karma on yourself!"
return
var/choice = input("Give [M.name] good karma or bad karma?", "Karma") in list("Good", "Bad", "Cancel")
if(!choice || choice == "Cancel")
return
if(choice == "Good")
M.client.karma += 1
if(choice == "Bad")
M.client.karma -= 1
usr << "[choice] karma spent on [M.name]."
src.client.karma_spent = 1
karma_spenders.Add(src.key)
if(M.client.karma <= -2 || M.client.karma >= 2)
var/special_role = "None"
var/assigned_role = "None"
var/karma_diary = file("data/logs/karma_[time2text(world.realtime, "YYYY/MM-Month/DD-Day")].log")
if(M.mind)
if(M.mind.special_role)
special_role = M.mind.special_role
if(M.mind.assigned_role)
assigned_role = M.mind.assigned_role
karma_diary << "[M.name] ([M.key]) [assigned_role]/[special_role]: [M.client.karma] - [time2text(world.timeofday, "hh:mm:ss")]"
var/isnegative = 1
if(choice == "Good")
isnegative = 0
else
isnegative = 1
sql_report_karma(src, M, isnegative)
/mob/dead/observer/verb/toggle_alien_candidate()
set name = "Toggle Be Alien Candidate"
set category = "OOC"
set desc = "Determines whether you will or will not be an alien candidate when someone bursts."
if(src.client.be_alien)
src.client.be_alien = 0
src << "You are now excluded from alien candidate lists until end of round."
else if(!src.client.be_alien)
src.client.be_alien = 1
src << "You are now included in alien candidate lists until end of round."
/mob/dead/observer/memory()
set hidden = 1
src << "\red You are dead! You have no mind to store memory!"
/mob/dead/observer/add_memory()
set hidden = 1
src << "\red You are dead! You have no mind to store memory!"