Files
Paradise/code/modules/modular_computers/computers/item
uraniummeltdown 8f26d5b8b6 rename __DEFINES/mob.dm to __DEFINES/mobs.dm
make environment_smash into bitflags
add obj_damage for simple animals
make default max_integrity and obj_integrity INFINITY for non-defined objects, until we can move more objects to obj_integrity/take_damage() system
adds examining objects to roughly check damage
more obj_defense.dm procs
tables can be attacked with items, glass tables have a narsie_act()
fixes, changes to make it compile
2018-03-04 13:52:55 +05:00
..
2017-02-20 21:44:06 -03:00
2017-03-04 18:40:16 -03:00
2017-03-04 22:02:36 -03:00
2018-03-04 13:52:54 +05:00
2017-02-19 22:28:05 -03:00