Files
Paradise/code/game/objects/items/weapons/implants
Chinsky 5f0c39f1cf Added implant removal surgery.
If you fail the step, has small chance of activating implant.
Gives you a sound and ~15 ticks to run away like hell.

Changes I did to other parts to make this possible:
-Implants are now organ-based, not mob-based
-Part of implant working code is moved to appropriate activate() procs
2013-01-06 11:25:53 +04:00
..
2013-01-06 11:25:53 +04:00
2012-10-22 17:52:27 +04:00
2013-01-06 11:25:53 +04:00