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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-31 16:08:00 +01:00
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7ba1638e11c6f893055c483b19efcb7e9adebd67
Paradise/code/game/objects
T
History
Zuhayr 840468cb14 Fixed the order of update/return statements for dispenser.
2013-08-08 23:17:38 -07:00
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closets
…
effects
Revert #3316 from BEF due to compile errors and (assumed) missing files.
2013-07-20 18:38:00 +01:00
items
TEMPORARY fix for the too-many-strings RSC corruption issue.
2013-08-03 09:21:53 -07:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Fixed the order of update/return statements for dispenser.
2013-08-08 23:17:38 -07:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Reactiveness update part 1: Removed click delays from most objects, keeping them on for attacks and breaking windows/grilles.
2013-07-25 18:30:24 +01:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
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weapons.dm
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