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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-22 23:43:21 +00:00
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80360fd8a97f52b73beebd730d39d84c8ad8df69
Paradise/code/game/mecha
History
Markolie 80360fd8a9 Malf AI update
2015-08-18 20:22:38 +02:00
..
combat
The Great Del() Cull of 2015
2015-07-09 02:48:34 -04:00
equipment
Malf AI update
2015-08-18 20:22:38 +02:00
medical
Rewrites HUD Handling for Glasses
2015-06-11 21:42:15 -04:00
working
Pass II
2015-07-09 19:51:40 -04:00
mech_bay.dm
Let ghosts interact with requests consoles/turret controls, mecha bay console icon fix
2015-08-09 23:58:05 +02:00
mech_fabricator.dm
Sort of compiles
2015-07-09 15:55:36 -04:00
mech_sensor.dm
An Odysseus with patients now bypass mech movement-overrides.
2014-07-30 00:17:48 -04:00
mecha_construction_paths.dm
Pass II
2015-07-09 19:51:40 -04:00
mecha_control_console.dm
The Great Del() Cull of 2015
2015-07-09 02:48:34 -04:00
mecha_parts.dm
Revert "R&D Research Levels Unification"
2015-04-07 01:16:19 -04:00
mecha_wreckage.dm
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
mecha.dm
Malf AI update
2015-08-18 20:22:38 +02:00
paintkits.dm
Clean out unused fluff items
2015-05-13 05:03:40 -07:00
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