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Paradise/code/controllers/subsystem/air.dm
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MarlynandGitHub 991d0124f5 Fixes the sanity check used by atmos to only be run on init (#17876)
* Fixes the sanity check used by atmos to only be run on init

- A few years ago, an optimization was added to cut the list of active
  turfs when setup_allturfs was added, which assumed the proc would only
  be run once, during atmos initialization. However, at this point in time
  this optimization is obsolete, and it's since been changed to a sanity check.
  Since this entire aspect of the code expects only to be run once,
  during atmos setup, we can safely move it to atmos init instead, which
  allows us to use the setup_allturfs function to also load maps without
  issue, useful for quick loads like mining capsules or other such
  things.

* Affected's tweak

* Fixes my tunnel vision

* Trivial casing tweak
2022-05-27 17:30:28 +01:00

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12 KiB
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#define SSAIR_DEFERREDPIPENETS 1
#define SSAIR_PIPENETS 2
#define SSAIR_ATMOSMACHINERY 3
#define SSAIR_ACTIVETURFS 4
#define SSAIR_EXCITEDGROUPS 5
#define SSAIR_HIGHPRESSURE 6
#define SSAIR_HOTSPOTS 7
#define SSAIR_SUPERCONDUCTIVITY 8
SUBSYSTEM_DEF(air)
name = "Atmospherics"
init_order = INIT_ORDER_AIR
priority = FIRE_PRIORITY_AIR
wait = 5
flags = SS_BACKGROUND
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
offline_implications = "Turfs will no longer process atmos, and all atmospheric machines (including cryotubes) will no longer function. Shuttle call recommended."
var/cost_turfs = 0
var/cost_groups = 0
var/cost_highpressure = 0
var/cost_hotspots = 0
var/cost_superconductivity = 0
var/cost_pipenets = 0
var/cost_deferred_pipenets = 0
var/cost_atmos_machinery = 0
var/list/excited_groups = list()
var/list/active_turfs = list()
var/list/hotspots = list()
var/list/deferred_pipenet_rebuilds = list()
var/list/networks = list()
var/list/atmos_machinery = list()
var/list/pipe_init_dirs_cache = list()
var/list/machinery_to_construct = list()
//Special functions lists
var/list/active_super_conductivity = list()
var/list/high_pressure_delta = list()
/// Pipe overlay/underlay icon manager
var/datum/pipe_icon_manager/icon_manager
var/list/currentrun = list()
var/currentpart = SSAIR_DEFERREDPIPENETS
/datum/controller/subsystem/air/stat_entry(msg)
msg += "C:{"
msg += "AT:[round(cost_turfs,1)]|"
msg += "EG:[round(cost_groups,1)]|"
msg += "HP:[round(cost_highpressure,1)]|"
msg += "HS:[round(cost_hotspots,1)]|"
msg += "SC:[round(cost_superconductivity,1)]|"
msg += "PN:[round(cost_pipenets,1)]|"
msg += "DPN:[round(cost_deferred_pipenets,1)]|"
msg += "AM:[round(cost_atmos_machinery,1)]"
msg += "} "
msg += "AT:[active_turfs.len]|"
msg += "EG:[excited_groups.len]|"
msg += "HS:[hotspots.len]|"
msg += "PN:[networks.len]|"
msg += "HP:[high_pressure_delta.len]|"
msg += "AS:[active_super_conductivity.len]|"
msg += "AT/MS:[round((cost ? active_turfs.len/cost : 0),0.1)]"
..(msg)
/datum/controller/subsystem/air/get_metrics()
. = ..()
var/list/cust = list()
cust["active_turfs"] = length(active_turfs)
cust["hotspots"] = length(hotspots)
.["custom"] = cust
/datum/controller/subsystem/air/Initialize(timeofday)
setup_overlays() // Assign icons and such for gas-turf-overlays
icon_manager = new() // Sets up icon manager for pipes
if(length(active_turfs))
log_debug("Failed sanity check: active_turfs is not empty before initialization ([length(active_turfs)])")
setup_allturfs()
setup_atmos_machinery(GLOB.machines)
setup_pipenets(GLOB.machines)
for(var/obj/machinery/atmospherics/A in machinery_to_construct)
A.initialize_atmos_network()
return ..()
/datum/controller/subsystem/air/fire(resumed = 0)
var/timer = TICK_USAGE_REAL
if(currentpart == SSAIR_DEFERREDPIPENETS || !resumed)
process_deferred_pipenets(resumed)
cost_deferred_pipenets = MC_AVERAGE(cost_deferred_pipenets, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_PIPENETS
if(currentpart == SSAIR_PIPENETS || !resumed)
process_pipenets(resumed)
cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_ATMOSMACHINERY
if(currentpart == SSAIR_ATMOSMACHINERY)
timer = TICK_USAGE_REAL
process_atmos_machinery(resumed)
cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_ACTIVETURFS
if(currentpart == SSAIR_ACTIVETURFS)
timer = TICK_USAGE_REAL
process_active_turfs(resumed)
cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_EXCITEDGROUPS
if(currentpart == SSAIR_EXCITEDGROUPS)
timer = TICK_USAGE_REAL
process_excited_groups(resumed)
cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_HIGHPRESSURE
if(currentpart == SSAIR_HIGHPRESSURE)
timer = TICK_USAGE_REAL
process_high_pressure_delta(resumed)
cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_HOTSPOTS
if(currentpart == SSAIR_HOTSPOTS)
timer = TICK_USAGE_REAL
process_hotspots(resumed)
cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_SUPERCONDUCTIVITY
if(currentpart == SSAIR_SUPERCONDUCTIVITY)
timer = TICK_USAGE_REAL
process_super_conductivity(resumed)
cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_DEFERREDPIPENETS
/datum/controller/subsystem/air/proc/process_deferred_pipenets(resumed = 0)
if(!resumed)
src.currentrun = deferred_pipenet_rebuilds.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/obj/machinery/atmospherics/A = currentrun[currentrun.len]
currentrun.len--
if(A)
A.build_network(remove_deferral = TRUE)
else
deferred_pipenet_rebuilds.Remove(A)
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_pipenets(resumed = 0)
if(!resumed)
src.currentrun = networks.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/datum/pipeline/thing = currentrun[currentrun.len]
currentrun.len--
if(thing)
thing.process()
else
networks.Remove(thing)
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_atmos_machinery(resumed = 0)
var/seconds = wait * 0.1
if(!resumed)
src.currentrun = atmos_machinery.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/obj/machinery/M = currentrun[currentrun.len]
currentrun.len--
if(!M || (M.process_atmos(seconds) == PROCESS_KILL))
atmos_machinery.Remove(M)
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_super_conductivity(resumed = 0)
if(!resumed)
src.currentrun = active_super_conductivity.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/turf/simulated/T = currentrun[currentrun.len]
currentrun.len--
T.super_conduct()
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_hotspots(resumed = 0)
if(!resumed)
src.currentrun = hotspots.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/obj/effect/hotspot/H = currentrun[currentrun.len]
currentrun.len--
if(H)
H.process()
else
hotspots -= H
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_high_pressure_delta(resumed = 0)
while(high_pressure_delta.len)
var/turf/simulated/T = high_pressure_delta[high_pressure_delta.len]
high_pressure_delta.len--
T.high_pressure_movements()
T.pressure_difference = 0
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_active_turfs(resumed = 0)
//cache for sanic speed
var/fire_count = times_fired
if(!resumed)
src.currentrun = active_turfs.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/turf/simulated/T = currentrun[currentrun.len]
currentrun.len--
if(T)
T.process_cell(fire_count)
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_excited_groups(resumed = 0)
if(!resumed)
src.currentrun = excited_groups.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/datum/excited_group/EG = currentrun[currentrun.len]
currentrun.len--
EG.breakdown_cooldown++
if(EG.breakdown_cooldown == 10)
EG.self_breakdown()
else if(EG.breakdown_cooldown >= 20)
EG.dismantle()
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/remove_from_active(turf/simulated/T)
active_turfs -= T
active_super_conductivity -= T // bug: if a turf is hit by ex_act 1 while processing, it can end up in super conductivity as /turf/space and cause runtimes
if(currentpart == SSAIR_ACTIVETURFS || currentpart == SSAIR_SUPERCONDUCTIVITY)
currentrun -= T
if(istype(T))
T.excited = 0
if(T.excited_group)
T.excited_group.garbage_collect()
/datum/controller/subsystem/air/proc/add_to_active(turf/simulated/T, blockchanges = 1)
if(!initialized)
/* it makes no sense to "activate" turfs before setup_allturfs is
called, as setup_allturfs would simply cull the list incorrectly.
only /turf/simulated/Initialize_Atmos() is blessed enough to
activate turfs during this phase of initialization, as it happens
post-cull and inlines the logic (perhaps incorrectly) */
return
if(istype(T) && T.air)
T.excited = 1
active_turfs |= T
if(currentpart == SSAIR_ACTIVETURFS)
currentrun |= T
if(blockchanges && T.excited_group)
T.excited_group.garbage_collect()
else
for(var/turf/simulated/S in T.atmos_adjacent_turfs)
add_to_active(S)
/datum/controller/subsystem/air/proc/setup_allturfs(list/turfs_to_init = block(locate(1, 1, 1), locate(world.maxx, world.maxy, world.maxz)))
for(var/thing in turfs_to_init)
var/turf/T = thing
if(T.blocks_air)
continue
T.Initialize_Atmos(times_fired)
CHECK_TICK
/turf/simulated/proc/resolve_active_graph()
. = list()
var/datum/excited_group/EG = excited_group
if(blocks_air || !air)
return
if(!EG)
EG = new
EG.add_turf(src)
for(var/turf/simulated/ET in atmos_adjacent_turfs)
if(ET.blocks_air || !ET.air)
continue
var/ET_EG = ET.excited_group
if(ET_EG)
if(ET_EG != EG)
EG.merge_groups(ET_EG)
EG = excited_group //merge_groups() may decide to replace our current EG
else
EG.add_turf(ET)
if(!ET.excited)
ET.excited = 1
. += ET
/datum/controller/subsystem/air/proc/setup_atmos_machinery(list/machines_to_init)
var/watch = start_watch()
log_startup_progress("Initializing atmospherics machinery...")
var/count = _setup_atmos_machinery(machines_to_init)
log_startup_progress("Initialized [count] atmospherics machines in [stop_watch(watch)]s.")
// this underscored variant is so that we can have a means of late initing
// atmos machinery without a loud announcement to the world
/datum/controller/subsystem/air/proc/_setup_atmos_machinery(list/machines_to_init)
var/count = 0
for(var/obj/machinery/atmospherics/A in machines_to_init)
A.atmos_init()
count++
if(istype(A, /obj/machinery/atmospherics/unary/vent_pump))
var/obj/machinery/atmospherics/unary/vent_pump/T = A
T.broadcast_status()
else if(istype(A, /obj/machinery/atmospherics/unary/vent_scrubber))
var/obj/machinery/atmospherics/unary/vent_scrubber/T = A
T.broadcast_status()
return count
//this can't be done with setup_atmos_machinery() because
// all atmos machinery has to initalize before the first
// pipenet can be built.
/datum/controller/subsystem/air/proc/setup_pipenets(list/pipes)
var/watch = start_watch()
log_startup_progress("Initializing pipe networks...")
var/count = _setup_pipenets(pipes)
log_startup_progress("Initialized [count] pipenets in [stop_watch(watch)]s.")
// An underscored wrapper that exists for the same reason
// the machine init wrapper does
/datum/controller/subsystem/air/proc/_setup_pipenets(list/pipes)
var/count = 0
for(var/obj/machinery/atmospherics/machine in pipes)
machine.build_network()
count++
return count
/obj/effect/overlay/turf
icon = 'icons/effects/tile_effects.dmi'
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
anchored = TRUE // should only appear in vis_contents, but to be safe
layer = FLY_LAYER
appearance_flags = TILE_BOUND | RESET_TRANSFORM
/obj/effect/overlay/turf/plasma
icon_state = "plasma"
/obj/effect/overlay/turf/sleeping_agent
icon_state = "sleeping_agent"
/datum/controller/subsystem/air/proc/setup_overlays()
GLOB.plmaster = new /obj/effect/overlay/turf/plasma
GLOB.slmaster = new /obj/effect/overlay/turf/sleeping_agent
#undef SSAIR_PIPENETS
#undef SSAIR_ATMOSMACHINERY
#undef SSAIR_ACTIVETURFS
#undef SSAIR_EXCITEDGROUPS
#undef SSAIR_HIGHPRESSURE
#undef SSAIR_HOTSPOTS
#undef SSAIR_SUPERCONDUCTIVITY