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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-28 11:11:52 +00:00
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81da30cd4f5cda01614bfbf7a9b3b85ebbb69101
Paradise/code/modules/mob
History
uporotiy 5f42e2ec35 Herp derp forgot to uncheck a file.
Holograms added, though I won't be surprised if they're buggy. We'll see.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@708 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 12:01:48 +00:00
..
dead/observer
fixed a runtime error caused when checking the game mode prior to round start
2010-12-27 01:26:21 +00:00
living
Herp derp forgot to uncheck a file.
2010-12-27 12:01:48 +00:00
new_player
No longer is possible to open several teleportation windows.
2010-12-20 21:43:47 +00:00
login.dm
Added the very basis of cultist mode, it doesn't have proper objectives yet, but at least I can catch some bugs via playtesting, hopefully.
2010-10-20 21:46:31 +00:00
logout.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
mob.dm
Alium changes:
2010-12-24 03:13:33 +00:00
organs.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
say.dm
You can now stick IDs in PDAs.
2010-12-12 04:37:39 +00:00
transform_procs.dm
Added a "Show Crew Manifest" command to the AI. This command allows the AI to, at any time, pull up the crew roster with names and ranks. Can be a bit useful.
2010-12-24 08:26:07 +00:00
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