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35 lines
2.3 KiB
Plaintext
35 lines
2.3 KiB
Plaintext
//Languages/species/whitelist. //Languages and species fit with mobs right
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GLOBAL_LIST_EMPTY(all_species)
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GLOBAL_LIST_EMPTY(all_languages)
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GLOBAL_LIST_EMPTY(language_keys) // Table of say codes for all languages
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GLOBAL_LIST_EMPTY(all_superheroes)
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GLOBAL_LIST_EMPTY(clients) //list of all clients
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GLOBAL_LIST_EMPTY(admins) //list of all clients whom are admins
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GLOBAL_LIST_EMPTY(de_admins) //list of all admins who have used the de-admin verb.
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GLOBAL_LIST_EMPTY(de_mentors) //list of all mentors who have used the de-admin verb.
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GLOBAL_LIST_EMPTY(directory) //list of all ckeys with associated client
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GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys, for stealthmins
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//Since it didn't really belong in any other category, I'm putting this here
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//This is for procs to replace all the goddamn 'in world's that are chilling around the code
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GLOBAL_LIST_EMPTY(player_list) //List of all mobs **with clients attached**. Excludes /mob/new_player
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GLOBAL_LIST_EMPTY(mob_list) //List of all mobs, including clientless
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GLOBAL_LIST_EMPTY(silicon_mob_list) //List of all silicon mobs, including clientless
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GLOBAL_LIST_EMPTY(mob_living_list) //all instances of /mob/living and subtypes
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GLOBAL_LIST_EMPTY(carbon_list) //all instances of /mob/living/carbon and subtypes, notably does not contain simple animals
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GLOBAL_LIST_EMPTY(human_list) //all instances of /mob/living/carbon/human and subtypes
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GLOBAL_LIST_EMPTY(alive_mob_list) //List of all alive mobs, including clientless. Excludes /mob/new_player
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GLOBAL_LIST_EMPTY(dead_mob_list) //List of all dead mobs, including clientless. Excludes /mob/new_player
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GLOBAL_LIST_EMPTY(non_respawnable_keys) //List of ckeys that are excluded from respawning for remainder of round.
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GLOBAL_LIST_INIT(simple_animals, list(list(), list(), list(), list())) //One for each AI_* status define, List of all simple animals, including clientless
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GLOBAL_LIST_EMPTY(bots_list) //List of all bots(beepsky, medibots,etc)
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GLOBAL_LIST_EMPTY(roundstart_observer_keys) //List of ckeys who ghosted before the game began.
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GLOBAL_LIST_EMPTY(antag_hud_users) // ckeys of (non-admin) users who have enabled ahud at some point during the game
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GLOBAL_LIST_EMPTY(surgeries_list)
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GLOBAL_LIST_EMPTY(hear_radio_list) //Mobs that hear the radio even if there's no client
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GLOBAL_LIST_EMPTY(emote_list)
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