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* Converts Eye Augments to Cybernetic Eyes * literally not used * it helps when you properly include all the code * flashlight eyes * tweaks * conflict resolution * can't have two eyes * order of operations matters here * autosurgeon
11 lines
225 B
Plaintext
11 lines
225 B
Plaintext
/datum/vision_override
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var/name = "vision override"
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var/sight_flags = 0
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var/see_in_dark = 0
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var/lighting_alpha
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/datum/vision_override/nightvision
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see_in_dark = 8
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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