mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-25 17:51:17 +00:00
* Created Knuckledusters.dm Time to see if this shit works * Correct file now I forgot to add .dm after making file. Oopsies. * Delete code/game/objects/items/weapons/knuckledusters Wrong file * Fixes code and addes sprites * Finished sprites, dusters can now be gotten * Tweaks and fixes and additions * Uplink description tweak * Now they do more, thanks Snowball for help * Syndiedusters look good now * Tweaked values, added Engraved Dusters as steal objective * Further tweak * Removal of unnecessary space Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Tweaks from Henri added * Gave admin variant new root name * Autodocumentation of variables I feel like an idiot not knowing how to autodocument, but feeling like an idiot is worth it so long as I learn Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Added some suggested changes/code cleaning * Removes unecessary space, how do I keep missing these? Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
202 lines
7.4 KiB
Plaintext
202 lines
7.4 KiB
Plaintext
// Theft objectives.
|
|
//
|
|
// Separated into datums so we can prevent roles from getting certain objectives.
|
|
|
|
#define THEFT_FLAG_SPECIAL 1//unused, maybe someone will use it some day, I'll leave it here for the children
|
|
#define THEFT_FLAG_UNIQUE 2
|
|
|
|
/datum/theft_objective
|
|
var/name = "this objective is impossible, yell at a coder"
|
|
var/typepath=/obj/effect/debugging
|
|
var/list/protected_jobs = list()
|
|
var/list/altitems = list()
|
|
var/flags = 0
|
|
var/location_override
|
|
/// Do we have a special item we give to somewhen when they get this objective?
|
|
var/special_equipment = null
|
|
/// If a steal objective has forbidden jobs, and the forbidden jobs would not be in the possession of this item, set this to false
|
|
var/job_possession = TRUE
|
|
|
|
/datum/theft_objective/proc/check_completion(datum/mind/owner)
|
|
if(!owner.current)
|
|
return 0
|
|
if(!isliving(owner.current))
|
|
return 0
|
|
var/list/all_items = owner.current.get_contents()
|
|
for(var/obj/I in all_items) //Check for items
|
|
if(istype(I, typepath) && check_special_completion(I))
|
|
return 1
|
|
return 0
|
|
|
|
//This proc is to be used for not granting objectives if a special requirement other than job is not met.
|
|
|
|
/datum/theft_objective/proc/check_objective_conditions()
|
|
return TRUE
|
|
|
|
/datum/proc/check_special_completion() //for objectives with special checks (is that slime extract unused? does that intellicard have an ai in it? etcetc)
|
|
return 1
|
|
|
|
/datum/theft_objective/antique_laser_gun
|
|
name = "the captain's antique laser gun"
|
|
typepath = /obj/item/gun/energy/laser/captain
|
|
protected_jobs = list("Captain")
|
|
location_override = "the Captain's Office"
|
|
|
|
/datum/theft_objective/captains_modsuit
|
|
name = "the captain's Magnate MODsuit"
|
|
typepath = /obj/item/mod/control/pre_equipped/magnate
|
|
protected_jobs = list("Captain")
|
|
location_override = "the Captain's Office"
|
|
|
|
/datum/theft_objective/captains_rapier
|
|
name = "the captain's rapier"
|
|
typepath = /obj/item/melee/rapier
|
|
protected_jobs = list("Captain")
|
|
location_override = "the Captain's Office"
|
|
|
|
/datum/theft_objective/hoslaser
|
|
name = "the head of security's X-01 multiphase energy gun"
|
|
typepath = /obj/item/gun/energy/gun/hos
|
|
protected_jobs = list("Head Of Security")
|
|
location_override = "the Head of Security's Office"
|
|
|
|
/datum/theft_objective/hand_tele
|
|
name = "a hand teleporter"
|
|
typepath = /obj/item/hand_tele
|
|
protected_jobs = list("Captain", "Research Director", "Chief Engineer")
|
|
location_override = "Teleporter"
|
|
|
|
/datum/theft_objective/defib
|
|
name = "the chief medical officer's advanced compact defibrillator"
|
|
typepath = /obj/item/defibrillator/compact/advanced
|
|
protected_jobs = list("Chief Medical Officer", "Paramedic")
|
|
location_override = "the Chief Medical Officer's Office"
|
|
|
|
/datum/theft_objective/magboots
|
|
name = "the chief engineer's advanced magnetic boots"
|
|
typepath = /obj/item/clothing/shoes/magboots/advance
|
|
protected_jobs = list("Chief Engineer")
|
|
location_override = "the Chief Engineer's Office"
|
|
|
|
/datum/theft_objective/blueprints
|
|
name = "the station blueprints"
|
|
typepath = /obj/item/areaeditor/blueprints/ce
|
|
protected_jobs = list("Chief Engineer")
|
|
altitems = list(/obj/item/photo)
|
|
location_override = "the Chief Engineer's Office"
|
|
|
|
/datum/theft_objective/blueprints/check_special_completion(obj/item/I)
|
|
if(istype(I, /obj/item/areaeditor/blueprints/ce))
|
|
return 1
|
|
if(istype(I, /obj/item/photo))
|
|
var/obj/item/photo/P = I
|
|
if(P.blueprints)
|
|
return 1
|
|
return 0
|
|
|
|
/datum/theft_objective/capmedal
|
|
name = "the medal of captaincy"
|
|
typepath = /obj/item/clothing/accessory/medal/gold/captain
|
|
protected_jobs = list("Captain")
|
|
location_override = "the Captain's Office"
|
|
|
|
/datum/theft_objective/nukedisc
|
|
name = "the nuclear authentication disk"
|
|
typepath = /obj/item/disk/nuclear
|
|
protected_jobs = list("Captain")
|
|
location_override = "the Captain's Office"
|
|
|
|
/datum/theft_objective/reactive
|
|
name = "any type of reactive armor"
|
|
typepath = /obj/item/clothing/suit/armor/reactive
|
|
protected_jobs = list("Research Director", "Scientist", "Roboticist") //no one with protolathe access, who will often be handed a core
|
|
location_override = "the Research Director's Office"
|
|
|
|
/datum/theft_objective/steal/documents
|
|
name = "any set of secret documents of any organization"
|
|
typepath = /obj/item/documents //Any set of secret documents. Doesn't have to be NT's
|
|
location_override = "the Vault"
|
|
protected_jobs = list("Quartermaster")
|
|
job_possession = FALSE
|
|
|
|
/datum/theft_objective/hypospray
|
|
name = "the chief medical officer's advanced hypospray"
|
|
typepath = /obj/item/reagent_containers/hypospray/CMO
|
|
protected_jobs = list("Chief Medical Officer")
|
|
location_override = "the Chief Medical Officer's Office"
|
|
|
|
/datum/theft_objective/krav
|
|
name = "the warden's krav maga martial arts gloves"
|
|
typepath = /obj/item/clothing/gloves/color/black/krav_maga/sec
|
|
protected_jobs = list("Head Of Security", "Warden")
|
|
location_override = "the Warden's Office"
|
|
|
|
/datum/theft_objective/supermatter_sliver
|
|
name = "a supermatter sliver"
|
|
typepath = /obj/item/nuke_core/supermatter_sliver
|
|
protected_jobs = list("Chief Engineer", "Station Engineer", "Life Support Specialist") //Unlike other steal objectives, all jobs in the department have easy access, and would not be noticed at all stealing this
|
|
location_override = "Engineering. You can use the box and instructions provided to harvest the sliver"
|
|
special_equipment = /obj/item/storage/box/syndie_kit/supermatter
|
|
job_possession = FALSE //The CE / engineers / atmos techs do not carry around supermater slivers.
|
|
|
|
/datum/theft_objective/supermatter_sliver/check_objective_conditions() //If there is no supermatter, you don't get the objective. Yes, one could order it from cargo, but I don't think that is fair, especially if we get a map without a supermatter
|
|
return !isnull(GLOB.main_supermatter_engine)
|
|
|
|
/datum/theft_objective/plutonium_core
|
|
name = "the plutonium core from the station's nuclear device"
|
|
typepath = /obj/item/nuke_core/plutonium
|
|
location_override = "the Vault. You can use the box and instructions provided to remove the core, with some extra tools"
|
|
special_equipment = /obj/item/storage/box/syndie_kit/nuke
|
|
protected_jobs = list("Quartermaster")
|
|
job_possession = FALSE
|
|
|
|
/datum/theft_objective/engraved_dusters
|
|
name = "the quartermaster's engraved knuckledusters"
|
|
typepath = /obj/item/melee/knuckleduster/nanotrasen
|
|
protected_jobs = list("Quartermaster")
|
|
location_override = "the Quartermaster's Cargo Office"
|
|
|
|
/datum/theft_objective/number
|
|
var/min=0
|
|
var/max=0
|
|
var/step=1
|
|
|
|
var/required_amount=0
|
|
|
|
/datum/theft_objective/number/New()
|
|
if(min==max)
|
|
required_amount=min
|
|
else
|
|
var/lower=min/step
|
|
var/upper=min/step
|
|
required_amount=rand(lower,upper)*step
|
|
name = "[required_amount] [name]"
|
|
|
|
/datum/theft_objective/number/check_completion(datum/mind/owner)
|
|
if(!owner.current)
|
|
return 0
|
|
if(!isliving(owner.current))
|
|
return 0
|
|
var/list/all_items = owner.current.get_contents()
|
|
var/found_amount=0.0
|
|
for(var/obj/item/I in all_items)
|
|
if(istype(I, typepath))
|
|
found_amount += getAmountStolen(I)
|
|
return found_amount >= required_amount
|
|
|
|
/datum/theft_objective/number/proc/getAmountStolen(obj/item/I)
|
|
return I:amount
|
|
|
|
/datum/theft_objective/unique
|
|
flags = THEFT_FLAG_UNIQUE
|
|
|
|
/datum/theft_objective/unique/docs_red
|
|
name = "the \"Red\" secret documents"
|
|
typepath = /obj/item/documents/syndicate/red
|
|
location_override = "a Syndicate agent's possession"
|
|
|
|
/datum/theft_objective/unique/docs_blue
|
|
name = "the \"Blue\" secret documents"
|
|
typepath = /obj/item/documents/syndicate/blue
|
|
location_override = "a Syndicate agent's possession"
|