mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-21 07:42:21 +00:00
82 lines
3.4 KiB
Plaintext
82 lines
3.4 KiB
Plaintext
//Fluff structures serve no purpose and exist only for enriching the environment. They can be destroyed with a wrench.
|
|
|
|
/obj/structure/fluff
|
|
name = "fluff structure"
|
|
desc = "Fluffier than a sheep. This shouldn't exist."
|
|
icon = 'icons/obj/stationobjs.dmi'
|
|
icon_state = "minibar"
|
|
anchored = TRUE
|
|
density = FALSE
|
|
opacity = FALSE
|
|
var/deconstructible = TRUE
|
|
|
|
/obj/structure/fluff/attackby(obj/item/I, mob/living/user, params)
|
|
if(istype(I, /obj/item/wrench) && deconstructible)
|
|
user.visible_message("<span class='notice'>[user] starts disassembling [src]...</span>", "<span class='notice'>You start disassembling [src]...</span>")
|
|
playsound(loc, I.usesound, 50, 1)
|
|
if(do_after(src, 50 * I.toolspeed, target = src))
|
|
user.visible_message("<span class='notice'>[user] disassembles [src]!</span>", "<span class='notice'>You break down [src] into scrap metal.</span>")
|
|
playsound(user, 'sound/items/deconstruct.ogg', 50, 1)
|
|
new/obj/item/stack/sheet/metal(drop_location())
|
|
qdel(src)
|
|
return
|
|
return ..()
|
|
|
|
/obj/structure/fluff/empty_terrarium //Empty terrariums are created when a preserved terrarium in a lavaland seed vault is activated.
|
|
name = "empty terrarium"
|
|
desc = "An ancient machine that seems to be used for storing plant matter. Its hatch is ajar."
|
|
icon = 'icons/obj/lavaland/spawners.dmi'
|
|
icon_state = "terrarium_open"
|
|
density = TRUE
|
|
|
|
/obj/structure/fluff/empty_sleeper //Empty sleepers are created by a good few ghost roles in lavaland.
|
|
name = "empty sleeper"
|
|
desc = "An open sleeper. It looks as though it would be awaiting another patient, were it not broken."
|
|
icon = 'icons/obj/cryogenic2.dmi'
|
|
icon_state = "sleeper-open"
|
|
|
|
/obj/structure/fluff/empty_sleeper/nanotrasen
|
|
name = "broken hypersleep chamber"
|
|
desc = "A Nanotrasen hypersleep chamber - this one appears broken. \
|
|
There are exposed bolts for easy disassembly using a wrench."
|
|
icon_state = "sleeper-o"
|
|
|
|
/obj/structure/fluff/empty_sleeper/syndicate
|
|
icon_state = "sleeper_s-open"
|
|
|
|
/obj/structure/fluff/empty_cryostasis_sleeper //Empty cryostasis sleepers are created when a malfunctioning cryostasis sleeper in a lavaland shelter is activated
|
|
name = "empty cryostasis sleeper"
|
|
desc = "Although comfortable, this sleeper won't function as anything but a bed ever again."
|
|
icon = 'icons/obj/lavaland/spawners.dmi'
|
|
icon_state = "cryostasis_sleeper_open"
|
|
|
|
/obj/structure/fluff/drake_statue //Ash drake status spawn on either side of the necropolis gate in lavaland.
|
|
name = "drake statue"
|
|
desc = "A towering basalt sculpture of a proud and regal drake. Its eyes are six glowing gemstones."
|
|
icon = 'icons/effects/64x64.dmi'
|
|
icon_state = "drake_statue"
|
|
pixel_x = -16
|
|
density = TRUE
|
|
deconstructible = FALSE
|
|
layer = EDGED_TURF_LAYER
|
|
|
|
/obj/structure/fluff/drake_statue/falling //A variety of statue in disrepair; parts are broken off and a gemstone is missing
|
|
desc = "A towering basalt sculpture of a drake. Cracks run down its surface and parts of it have fallen off."
|
|
icon_state = "drake_statue_falling"
|
|
|
|
/obj/structure/fluff/divine
|
|
name = "Miracle"
|
|
icon = 'icons/obj/hand_of_god_structures.dmi'
|
|
anchored = TRUE
|
|
density = TRUE
|
|
|
|
/obj/structure/fluff/divine/nexus
|
|
name = "nexus"
|
|
desc = "It anchors a deity to this world. It radiates an unusual aura. It looks well protected from explosive shock."
|
|
icon_state = "nexus"
|
|
|
|
/obj/structure/fluff/divine/conduit
|
|
name = "conduit"
|
|
desc = "It allows a deity to extend their reach. Their powers are just as potent near a conduit as a nexus."
|
|
icon_state = "conduit"
|