Files
Paradise/code/modules/hydroponics/grown.dm
DGamerL db578cdc6f Makes food not a subtype of reagent holders (#23379)
* I am suffering

* Alright this should be all now

* Fixes CI

* I hate the online merge resolver.

* This got lost in the merge master

* Updatepaths fixed + new added

* Contra review

* Fixes desserts

* Oops

* This should fix it

* Maybe?

* Attempt 3

* Missed conflict

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/pizza.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Fixes grinders

* Adds comment

* Warrior review

* Warrior + Sirryan review

* Update code/modules/food_and_drinks/food_base.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:00:02 +00:00

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// ***********************************************************
// Foods that are produced from hydroponics ~~~~~~~~~~
// Data from the seeds carry over to these grown foods
// ***********************************************************
// Base type. Subtypes are found in /grown dir.
/obj/item/food/snacks/grown
icon = 'icons/obj/hydroponics/harvest.dmi'
var/obj/item/seeds/seed = null // type path, gets converted to item on New(). It's safe to assume it's always a seed item.
var/plantname = ""
var/bitesize_mod = 0 // If set, bitesize = 1 + round(reagents.total_volume / bitesize_mod)
var/splat_type = /obj/effect/decal/cleanable/plant_smudge
var/can_distill = TRUE //If FALSE, this object cannot be distilled into an alcohol.
var/distill_reagent //If NULL and this object can be distilled, it uses a generic fruit_wine reagent and adjusts its variables.
var/wine_flavor //If NULL, this is automatically set to the fruit's flavor. Determines the flavor of the wine if distill_reagent is NULL.
var/wine_power = 0.1 //Determines the boozepwr of the wine if distill_reagent is NULL. Uses 0.1 - 1.2 not tg's boozepower (divide by 100) else you'll end up with 1000% proof alcohol!
dried_type = -1 // Saves us from having to define each stupid grown's dried_type as itself. If you don't want a plant to be driable (watermelons) set this to null in the time definition.
resistance_flags = FLAMMABLE
origin_tech = "biotech=1"
/obj/item/food/snacks/grown/Initialize(mapload, obj/item/seeds/new_seed = null)
. = ..()
if(!tastes)
tastes = list("[name]" = 1)
if(new_seed)
seed = new_seed.Copy()
else if(ispath(seed))
// This is for adminspawn or map-placed growns. They get the default stats of their seed type.
seed = new seed()
seed.adjust_potency(50-seed.potency)
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
if(dried_type == -1)
dried_type = type
if(seed)
for(var/datum/plant_gene/trait/T in seed.genes)
T.on_new(src)
seed.prepare_result(src)
transform *= TRANSFORM_USING_VARIABLE(seed.potency, 100) + 0.5 //Makes the resulting produce's sprite larger or smaller based on potency!
add_juice()
if(seed.variant)
name += " \[[seed.variant]]"
/obj/item/food/snacks/grown/Destroy()
QDEL_NULL(seed)
return ..()
/obj/item/food/snacks/grown/proc/add_juice()
if(reagents)
if(bitesize_mod)
bitesize = 1 + round(reagents.total_volume / bitesize_mod)
return 1
return 0
/obj/item/food/snacks/grown/examine(user)
. = ..()
if(seed)
for(var/datum/plant_gene/trait/T in seed.genes)
if(T.examine_line)
. += T.examine_line
/obj/item/food/snacks/grown/attackby(obj/item/O, mob/user, params)
..()
if(slices_num && slice_path)
var/inaccurate = TRUE
if(O.sharp)
if(istype(O, /obj/item/kitchen/knife) || istype(O, /obj/item/scalpel))
inaccurate = FALSE
if(!isturf(loc) || !(locate(/obj/structure/table) in loc) && !(locate(/obj/machinery/optable) in loc) && !(locate(/obj/item/storage/bag/tray) in loc))
to_chat(user, "<span class='warning'>You cannot slice [src] here! You need a table or at least a tray to do it.</span>")
return TRUE
var/slices_lost = 0
if(!inaccurate)
user.visible_message("<span class='notice'>[user] slices [src] with [O]!</span>", "<span class='notice'>You slice [src]!</span>")
else
user.visible_message("<span class='notice'>[user] crudely slices [src] with [O]!</span>", "<span class='notice'>You crudely slice [src] with your [O]!</span>")
slices_lost = rand(1, min(1, round(slices_num / 2)))
var/reagents_per_slice = reagents.total_volume/slices_num
for(var/i = 1 to (slices_num - slices_lost))
var/obj/slice = new slice_path (loc)
reagents.trans_to(slice, reagents_per_slice)
slice.pixel_x = rand(-7, 7)
slice.pixel_y = rand(-7, 7)
qdel(src)
return ..()
if(istype(O, /obj/item/plant_analyzer))
var/msg = "<span class='info'>This is \a <span class='name'>[src].</span>\n"
if(seed)
msg += seed.get_analyzer_text()
var/reag_txt = ""
if(seed)
for(var/reagent_id in seed.reagents_add)
var/datum/reagent/R = GLOB.chemical_reagents_list[reagent_id]
var/amt = reagents.get_reagent_amount(reagent_id)
reag_txt += "\n<span class='info'>- [R.name]: [amt]</span>"
if(reag_txt)
msg += reag_txt
to_chat(user, msg)
else
if(seed)
for(var/datum/plant_gene/trait/T in seed.genes)
T.on_attackby(src, O, user)
// Various gene procs
/obj/item/food/snacks/grown/attack_self(mob/user)
if(seed && seed.get_gene(/datum/plant_gene/trait/squash))
squash(user)
..()
/obj/item/food/snacks/grown/throw_impact(atom/hit_atom)
if(!..()) //was it caught by a mob?
if(seed)
log_action(locateUID(thrownby), hit_atom, "Thrown [src] at")
for(var/datum/plant_gene/trait/T in seed.genes)
T.on_throw_impact(src, hit_atom)
if(seed.get_gene(/datum/plant_gene/trait/squash))
squash(hit_atom)
/obj/item/food/snacks/grown/proc/squash(atom/target)
var/turf/T = get_turf(target)
if(ispath(splat_type, /obj/effect/decal/cleanable/plant_smudge))
if(filling_color)
var/obj/O = new splat_type(T)
O.color = filling_color
O.name = "[name] smudge"
else if(splat_type)
new splat_type(T)
if(trash)
generate_trash(T)
visible_message("<span class='warning'>[src] has been squashed.</span>","<span class='italics'>You hear a smack.</span>")
if(seed)
for(var/datum/plant_gene/trait/trait in seed.genes)
trait.on_squash(src, target)
reagents.reaction(T)
for(var/A in T)
if(reagents)
reagents.reaction(A)
qdel(src)
/obj/item/food/snacks/grown/On_Consume(mob/M, mob/user)
if(iscarbon(M))
if(seed)
for(var/datum/plant_gene/trait/T in seed.genes)
T.on_consume(src, M)
..()
/obj/item/food/snacks/grown/after_slip(mob/living/carbon/human/H)
if(!seed)
return
for(var/datum/plant_gene/trait/T in seed.genes)
T.on_slip(src, H)
// Glow gene procs
/obj/item/food/snacks/grown/generate_trash(atom/location)
if(trash && ispath(trash, /obj/item/grown))
. = new trash(location, seed)
trash = null
return
return ..()
/obj/item/food/snacks/grown/decompile_act(obj/item/matter_decompiler/C, mob/user)
if(isdrone(user))
C.stored_comms["wood"] += 4
qdel(src)
return TRUE
return ..()
// For item-containing growns such as eggy or gatfruit
/obj/item/food/snacks/grown/shell/attack_self(mob/user)
if(!do_after(user, 1.5 SECONDS, target = user))
return
user.unEquip(src)
if(trash)
var/obj/item/T = generate_trash()
user.put_in_hands(T)
to_chat(user, "<span class='notice'>You open [src]\'s shell, revealing \a [T].</span>")
qdel(src)
// Diona Nymphs can eat these as well as weeds to gain nutrition.
/obj/item/food/snacks/grown/attack_animal(mob/living/simple_animal/M)
if(isnymph(M))
var/mob/living/simple_animal/diona/D = M
D.consume(src)
else
return ..()
/obj/item/food/snacks/grown/proc/log_action(mob/user, atom/target, what_done)
var/reagent_str = reagents.log_list()
var/genes_str = "No genes"
if(seed && length(seed.genes))
var/list/plant_gene_names = list()
for(var/thing in seed.genes)
var/datum/plant_gene/G = thing
if(G.dangerous)
plant_gene_names += G.name
genes_str = english_list(plant_gene_names)
add_attack_logs(user, target, "[what_done] ([reagent_str] | [genes_str])")
/obj/item/food/snacks/grown/extinguish_light(force = FALSE)
if(!force)
return
if(seed.get_gene(/datum/plant_gene/trait/glow/shadow))
return
set_light(0)