mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-01-03 14:12:29 +00:00
* no more spaces * Matthew 10:22 * fixes * dgamerl review * Update code/modules/hydroponics/plant_genes.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/bot/ed209bot.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/pda/PDA.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * fuck * bah * Update tools/ci/check_grep2.py Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * oops * guh --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
399 lines
12 KiB
Plaintext
399 lines
12 KiB
Plaintext
///////////////////////////////////////////////
|
|
// The cable coil object, used for laying cable
|
|
///////////////////////////////////////////////
|
|
|
|
#define HEALPERCABLE 3
|
|
#define MAXCABLEPERHEAL 8
|
|
GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe/cable_restraints("cable restraints", /obj/item/restraints/handcuffs/cable, 15)))
|
|
|
|
/obj/item/stack/cable_coil
|
|
name = "cable coil"
|
|
singular_name = "cable"
|
|
icon = 'icons/obj/power.dmi'
|
|
icon_state = "coil"
|
|
item_state = "coil_red"
|
|
belt_icon = "cable_coil"
|
|
amount = MAXCOIL
|
|
max_amount = MAXCOIL
|
|
merge_type = /obj/item/stack/cable_coil // This is here to let its children merge between themselves
|
|
color = COLOR_RED
|
|
throwforce = 10
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
throw_speed = 2
|
|
throw_range = 5
|
|
materials = list(MAT_METAL = 15, MAT_GLASS = 10)
|
|
flags = CONDUCT
|
|
slot_flags = SLOT_FLAG_BELT
|
|
item_state = "coil"
|
|
attack_verb = list("whipped", "lashed", "disciplined", "flogged")
|
|
usesound = 'sound/items/deconstruct.ogg'
|
|
toolspeed = 1
|
|
|
|
/obj/item/stack/cable_coil/New(location, length = MAXCOIL, paramcolor = null)
|
|
. = ..()
|
|
if(paramcolor)
|
|
color = paramcolor
|
|
|
|
/obj/item/stack/cable_coil/Initialize(mapload)
|
|
. = ..()
|
|
update_icon()
|
|
recipes = GLOB.cable_coil_recipes
|
|
update_wclass()
|
|
|
|
/obj/item/stack/cable_coil/update_name()
|
|
. = ..()
|
|
if(amount > 2)
|
|
name = "cable coil"
|
|
else
|
|
name = "cable piece"
|
|
|
|
/obj/item/stack/cable_coil/update_icon_state()
|
|
if(!color)
|
|
color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_ORANGE, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN)
|
|
if(amount == 1)
|
|
icon_state = "coil1"
|
|
else if(amount == 2)
|
|
icon_state = "coil2"
|
|
else
|
|
icon_state = "coil"
|
|
|
|
/obj/item/stack/cable_coil/proc/update_wclass()
|
|
if(amount == 1)
|
|
w_class = WEIGHT_CLASS_TINY
|
|
else
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
|
|
/obj/item/stack/cable_coil/examine(mob/user)
|
|
. = ..()
|
|
if(!in_range(user, src) || is_cyborg)
|
|
return
|
|
if(get_amount() == 1)
|
|
. += "A short piece of power cable."
|
|
else if(get_amount() == 2)
|
|
. += "A piece of power cable."
|
|
else
|
|
. += "A coil of power cables."
|
|
|
|
//you can use wires to heal robotics
|
|
/obj/item/stack/cable_coil/attack(mob/M, mob/user)
|
|
if(!ishuman(M))
|
|
return ..()
|
|
var/mob/living/carbon/human/H = M
|
|
var/obj/item/organ/external/S = H.bodyparts_by_name[user.zone_selected]
|
|
|
|
if(!S?.is_robotic() || user.a_intent != INTENT_HELP || S.open == ORGAN_SYNTHETIC_OPEN)
|
|
return ..()
|
|
if(S.burn_dam > ROBOLIMB_SELF_REPAIR_CAP)
|
|
to_chat(user, "<span class='danger'>The damage is far too severe to patch over externally.</span>")
|
|
return
|
|
if(!S.burn_dam)
|
|
to_chat(user, "<span class='notice'>Nothing to fix!</span>")
|
|
return
|
|
if(H == user)
|
|
if(!do_mob(user, H, 10))
|
|
return FALSE
|
|
var/cable_used = 0
|
|
var/childlist
|
|
if(!isnull(S.children))
|
|
childlist = S.children.Copy()
|
|
var/parenthealed = FALSE
|
|
while(cable_used <= MAXCABLEPERHEAL && amount >= 1)
|
|
var/obj/item/organ/external/E
|
|
if(S.burn_dam)
|
|
E = S
|
|
else if(LAZYLEN(childlist))
|
|
E = pick_n_take(childlist)
|
|
if(!E.burn_dam || E.burn_dam >= ROBOLIMB_SELF_REPAIR_CAP || !E.is_robotic())
|
|
continue
|
|
else if(S.parent && !parenthealed)
|
|
E = S.parent
|
|
parenthealed = TRUE
|
|
if(!E.burn_dam || E.burn_dam >= ROBOLIMB_SELF_REPAIR_CAP || !E.is_robotic())
|
|
break
|
|
else
|
|
break
|
|
while(cable_used <= MAXCABLEPERHEAL && E.burn_dam && amount >= 1)
|
|
use(1)
|
|
cable_used += 1
|
|
E.heal_damage(0, HEALPERCABLE, 0, TRUE)
|
|
H.UpdateDamageIcon()
|
|
user.visible_message("<span class='alert'>[user] repairs some burn damage on [M]'s [E.name] with [src].</span>")
|
|
return TRUE
|
|
|
|
/obj/item/stack/cable_coil/split()
|
|
var/obj/item/stack/cable_coil/C = ..()
|
|
C.color = color
|
|
return C
|
|
|
|
// Items usable on a cable coil :
|
|
// - Wirecutters : cut them duh !
|
|
// - Cable coil : merge cables
|
|
/obj/item/stack/cable_coil/attackby(obj/item/W, mob/user)
|
|
. = ..()
|
|
if(istype(W, /obj/item/stack/cable_coil))
|
|
var/obj/item/stack/cable_coil/C = W
|
|
// Cable merging is handled by parent proc
|
|
if(C.get_amount() >= MAXCOIL)
|
|
to_chat(user, "The coil is as long as it will get.")
|
|
return
|
|
if((C.get_amount() + get_amount() <= MAXCOIL))
|
|
to_chat(user, "You join the cable coils together.")
|
|
return
|
|
else
|
|
to_chat(user, "You transfer [get_amount_transferred()] length\s of cable from one coil to the other.")
|
|
return
|
|
|
|
if(istype(W, /obj/item/toy/crayon))
|
|
var/obj/item/toy/crayon/C = W
|
|
cable_color(C.colourName)
|
|
|
|
///////////////////////////////////////////////
|
|
// Cable laying procedures
|
|
//////////////////////////////////////////////
|
|
|
|
/obj/item/stack/cable_coil/proc/get_new_cable(location)
|
|
var/obj/structure/cable/C = new(location)
|
|
C.cable_color(color)
|
|
|
|
return C
|
|
|
|
/// called when cable_coil is clicked on a turf/simulated/floor
|
|
/obj/item/stack/cable_coil/proc/place_turf(turf/T, mob/user, cable_direction)
|
|
if(!isturf(user.loc))
|
|
return
|
|
if(!isturf(T) || T.intact || !T.can_have_cabling())
|
|
to_chat(user, "<span class='warning'>You can only lay cables on catwalks and plating!</span>")
|
|
return
|
|
if(get_amount() < 1) // Out of cable
|
|
to_chat(user, "<span class='warning'>There is no cable left!</span>")
|
|
return
|
|
if(get_dist(T, user) > 1) // Too far
|
|
to_chat(user, "<span class='warning'>You can't lay cable at a place that far away!</span>")
|
|
return
|
|
|
|
if(!cable_direction) //If we weren't given a direction, come up with one! (Called as null from catwalk.dm and floor.dm)
|
|
if(user.loc == T)
|
|
cable_direction = user.dir //If laying on the tile we're on, lay in the direction we're facing
|
|
else
|
|
cable_direction = get_dir(T, user) //otherwise get direction from us to the turf we've clicked
|
|
|
|
for(var/obj/structure/cable/LC in T)
|
|
if(LC.d2 == cable_direction && LC.d1 == NO_DIRECTION) //there's already a cable here that would be exactly what we just placed!
|
|
to_chat(user, "<span class='warning'>There's already a cable at that position!</span>")
|
|
return
|
|
|
|
var/obj/structure/cable/C = get_new_cable(T)
|
|
|
|
//set up the new cable
|
|
C.d1 = NO_DIRECTION //it's a O-X node cable
|
|
C.d2 = cable_direction
|
|
C.add_fingerprint(user)
|
|
C.update_icon()
|
|
|
|
//create a new powernet with the cable, if needed it will be merged later
|
|
var/datum/regional_powernet/new_powernet = new()
|
|
new_powernet.add_cable(C)
|
|
|
|
C.merge_connected_networks(C.d2) //merge the powernet with adjacents powernets
|
|
C.merge_connected_networks_on_turf() //merge the powernet with on turf powernets
|
|
|
|
if(IS_DIR_DIAGONAL(C.d2))// if the cable is layed diagonally, check the others 2 possible directions
|
|
C.merge_diagonal_networks(C.d2)
|
|
|
|
use(1)
|
|
|
|
if(C.shock(user, 50))
|
|
if(prob(50)) //fail
|
|
new /obj/item/stack/cable_coil(get_turf(C), 1, paramcolor = C.color)
|
|
C.deconstruct()
|
|
|
|
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_CABLE_UPDATED, T)
|
|
return C
|
|
|
|
/// called when cable_coil is click on an installed obj/cable or click on a turf that already contains a "node" cable
|
|
/obj/item/stack/cable_coil/proc/cable_join(obj/structure/cable/C, mob/user)
|
|
var/turf/U = user.loc
|
|
if(!isturf(U))
|
|
return
|
|
|
|
var/turf/T = get_turf(C)
|
|
// sanity checks, also stop use interacting with T-scanner revealed cable
|
|
if(!isturf(T) || T.intact || T.transparent_floor)
|
|
return
|
|
// make sure it's close enough
|
|
if(get_dist(C, user) > 1)
|
|
to_chat(user, "<span class='warning'>You can't lay cable at a place that far away!</span>")
|
|
return
|
|
//if clicked on the turf we're standing on, try to put a cable in the direction we're facing
|
|
if(U == T)
|
|
place_turf(T,user)
|
|
return
|
|
|
|
var/new_direction = get_dir(C, user)
|
|
|
|
// one end of the clicked cable is pointing towards us
|
|
if(C.d1 == new_direction || C.d2 == new_direction)
|
|
if(U.intact || U.transparent_floor) // can't place a cable if the floor is complete
|
|
to_chat(user, "<span class='warning'>You can't lay cable there unless the floor tiles are removed!</span>")
|
|
return
|
|
// cable is pointing at us, we're standing on an open tile
|
|
// so create a stub pointing at the clicked cable on our tile
|
|
|
|
var/direction_flipped = turn(new_direction, 180) // the opposite direction
|
|
|
|
for(var/obj/structure/cable/LC in U) // check to make sure there's not a cable there already
|
|
if(LC.d1 == direction_flipped || LC.d2 == direction_flipped)
|
|
to_chat(user, "<span class='warning'>There's already a cable at that position!</span>")
|
|
return
|
|
|
|
var/obj/structure/cable/NC = get_new_cable (U)
|
|
|
|
NC.d1 = 0
|
|
NC.d2 = direction_flipped
|
|
NC.add_fingerprint(user)
|
|
NC.update_icon()
|
|
|
|
//create a new powernet with the cable, if needed it will be merged later
|
|
var/datum/regional_powernet/newPN = new()
|
|
newPN.add_cable(NC)
|
|
|
|
NC.merge_connected_networks(NC.d2) //merge the powernet with adjacents powernets
|
|
NC.merge_connected_networks_on_turf() //merge the powernet with on turf powernets
|
|
|
|
|
|
if(IS_DIR_DIAGONAL(NC.d2)) // if the cable is layed diagonally, check the others 2 possible directions
|
|
NC.merge_diagonal_networks(NC.d2)
|
|
|
|
use(1)
|
|
|
|
if(NC.shock(user, 50))
|
|
if(prob(50)) //fail
|
|
NC.deconstruct()
|
|
return
|
|
|
|
// exisiting cable doesn't point at our position, so see if it's a stub
|
|
else if(C.d1 == 0)
|
|
// if so, make it a full cable pointing from it's old direction to our new_direction
|
|
var/nd1 = C.d2 // these will be the new directions
|
|
var/nd2 = new_direction
|
|
|
|
|
|
if(nd1 > nd2) // swap directions to match icons/states
|
|
nd1 = new_direction
|
|
nd2 = C.d2
|
|
|
|
|
|
for(var/obj/structure/cable/LC in T) // check to make sure there's no matching cable
|
|
if(LC == C) // skip the cable we're interacting with
|
|
continue
|
|
if((LC.d1 == nd1 && LC.d2 == nd2) || (LC.d1 == nd2 && LC.d2 == nd1)) // make sure no cable matches either direction
|
|
to_chat(user, "<span class='warning'>There's already a cable at that position!</span>")
|
|
return
|
|
|
|
|
|
C.cable_color(color)
|
|
|
|
C.d1 = nd1
|
|
C.d2 = nd2
|
|
|
|
C.add_fingerprint()
|
|
C.update_icon()
|
|
|
|
|
|
C.merge_connected_networks(C.d1) //merge the powernets...
|
|
C.merge_connected_networks(C.d2) //...in the two new cable directions
|
|
C.merge_connected_networks_on_turf()
|
|
|
|
if(C.d1 & (C.d1 - 1))// if the cable is layed diagonally, check the others 2 possible directions
|
|
C.merge_connected_networks(C.d1)
|
|
|
|
if(C.d2 & (C.d2 - 1))// if the cable is layed diagonally, check the others 2 possible directions
|
|
C.merge_connected_networks(C.d2)
|
|
|
|
use(1)
|
|
|
|
if(C.shock(user, 50))
|
|
if(prob(50)) //fail
|
|
C.deconstruct()
|
|
return
|
|
|
|
C.denode()// this call may have disconnected some cables that terminated on the centre of the turf, if so split the powernets.
|
|
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_CABLE_UPDATED, T)
|
|
|
|
//////////////////////////////
|
|
// Misc.
|
|
/////////////////////////////
|
|
|
|
/obj/item/stack/cable_coil/proc/cable_color(colorC)
|
|
if(!colorC)
|
|
color = COLOR_RED
|
|
else if(colorC == "rainbow")
|
|
color = color_rainbow()
|
|
else if(colorC == "orange") //byond only knows 16 colors by name, and orange isn't one of them
|
|
color = COLOR_ORANGE
|
|
else
|
|
color = colorC
|
|
|
|
/obj/item/stack/cable_coil/suicide_act(mob/user)
|
|
if(locate(/obj/structure/chair/stool) in user.loc)
|
|
user.visible_message("<span class='suicide'>[user] is making a noose with [src]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
|
else
|
|
user.visible_message("<span class='suicide'>[user] is strangling [user.p_themselves()] with [src]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
|
return OXYLOSS
|
|
|
|
/obj/item/stack/cable_coil/proc/color_rainbow()
|
|
color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN)
|
|
return color
|
|
|
|
/obj/item/stack/cable_coil/five/New(loc, new_amount = 5, merge = TRUE, paramcolor = null)
|
|
..()
|
|
|
|
/obj/item/stack/cable_coil/yellow
|
|
color = COLOR_YELLOW
|
|
|
|
/obj/item/stack/cable_coil/blue
|
|
color = COLOR_BLUE
|
|
|
|
/obj/item/stack/cable_coil/green
|
|
color = COLOR_GREEN
|
|
|
|
/obj/item/stack/cable_coil/pink
|
|
color = COLOR_PINK
|
|
|
|
/obj/item/stack/cable_coil/orange
|
|
color = COLOR_ORANGE
|
|
|
|
/obj/item/stack/cable_coil/cyan
|
|
color = COLOR_CYAN
|
|
|
|
/obj/item/stack/cable_coil/white
|
|
color = COLOR_WHITE
|
|
|
|
/obj/item/stack/cable_coil/random/New()
|
|
color = pick(COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_WHITE, COLOR_PINK, COLOR_YELLOW, COLOR_CYAN, COLOR_ORANGE)
|
|
..()
|
|
|
|
/obj/item/stack/cable_coil/cut
|
|
item_state = "coil2"
|
|
|
|
/obj/item/stack/cable_coil/cut/Initialize(mapload)
|
|
. = ..()
|
|
src.amount = rand(1,2)
|
|
update_appearance(UPDATE_NAME|UPDATE_ICON_STATE)
|
|
update_wclass()
|
|
|
|
/obj/item/stack/cable_coil/cyborg
|
|
energy_type = /datum/robot_energy_storage/cable
|
|
is_cyborg = TRUE
|
|
|
|
/obj/item/stack/cable_coil/cyborg/update_icon_state()
|
|
return // icon_state should always be a full cable
|
|
|
|
/obj/item/stack/cable_coil/cyborg/attack_self(mob/user)
|
|
var/cablecolor = input(user,"Pick a cable color.","Cable Color") in list("red","yellow","green","blue","pink","orange","cyan","white")
|
|
color = cablecolor
|
|
update_icon()
|
|
|
|
#undef HEALPERCABLE
|
|
#undef MAXCABLEPERHEAL
|