Files
Paradise/code/modules/projectiles/ammunition/ammo_boxes.dm
DGamerL 887a5111df Adds confetti shot (#21462)
* CONFETTI CANNON

* proc and contra review

* sprite names

* nukie uplink and lewcc suggestions

* chemical fixed

* fixes party drums cost and chem explosion sound

* Henri review

* renames a datum because I copypasted shit

* changes a name because I copy pasted

* removes an extra space

* things I forgot + bundles + recipe change

* Oopsie + tones down the volume of confetti
2023-07-07 13:44:55 +01:00

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/obj/item/ammo_box/a357
name = "speed loader (.357)"
desc = "Designed to quickly reload revolvers."
materials = list()
ammo_type = /obj/item/ammo_casing/a357
max_ammo = 7
multi_sprite_step = 1 // see: /obj/item/ammo_box/update_icon()
icon_state = "357"
/obj/item/ammo_box/b357
name = "ammo box (.357)"
desc = "Contains up to seven .357 bullets, intended to either be inserted into a speed loader or into the gun manually."
w_class = WEIGHT_CLASS_NORMAL
ammo_type = /obj/item/ammo_casing/a357
max_ammo = 7
multi_sprite_step = 1
icon_state = "357_box"
/obj/item/ammo_box/c9mm
name = "ammo box (9mm)"
icon_state = "9mmbox"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/c9mm
max_ammo = 30
/obj/item/ammo_box/c10mm
name = "ammo box (10mm)"
icon_state = "10mmbox"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/c10mm
max_ammo = 20
/obj/item/ammo_box/c45
name = "ammo box (.45)"
icon_state = "45box"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/c45
max_ammo = 20
/obj/item/ammo_box/rubber45
name = "ammo box (.45 rubber)"
icon_state = "45box-r"
ammo_type = /obj/item/ammo_casing/rubber45
max_ammo = 16
/obj/item/ammo_box/a40mm
name = "ammo box (40mm grenades)"
icon_state = "40mm"
ammo_type = /obj/item/ammo_casing/a40mm
max_ammo = 4
multi_sprite_step = 1
/obj/item/ammo_box/a762
name = "stripper clip (7.62mm)"
desc = "A stripper clip."
icon_state = "762"
ammo_type = /obj/item/ammo_casing/a762
max_ammo = 5
multi_sprite_step = 1
/obj/item/ammo_box/n762
name = "ammo box (7.62x38mmR)"
icon_state = "riflebox"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/n762
max_ammo = 14
/obj/item/ammo_box/wt550
name = "ammo box (4.6x30mm)"
icon_state = "riflebox"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/c46x30mm
w_class = WEIGHT_CLASS_NORMAL
max_ammo = 20
multiload = 0
/obj/item/ammo_box/wt550/wtap
name = "ammo box (Armor Piercing 4.6x30mm)"
icon_state = "wtbox_AP"
ammo_type = /obj/item/ammo_casing/c46x30mm/ap
/obj/item/ammo_box/wt550/wtic
name = "ammo box (Incendiary 4.6x30mm)"
icon_state = "wtbox_inc"
ammo_type = /obj/item/ammo_casing/c46x30mm/inc
/obj/item/ammo_box/wt550/wttx
name = "ammo box (Toxin Tipped 4.6x30mm)"
icon_state = "wtbox_tox"
ammo_type = /obj/item/ammo_casing/c46x30mm/tox
/obj/item/ammo_box/laser
name = "ammo box (laser)"
icon_state = "laserbox"
origin_tech = "combat=3"
ammo_type = /obj/item/ammo_casing/caseless/laser
max_ammo = 20
w_class = WEIGHT_CLASS_NORMAL
/obj/item/ammo_box/shotgun
name = "shotgun speedloader (Slug)"
icon_state = "slugloader"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/shotgun
max_ammo = 7
materials = list(MAT_METAL=28000)
multi_sprite_step = 1
/obj/item/ammo_box/shotgun/buck
name = "shotgun speedloader (Buckshot)"
icon_state = "buckloader"
ammo_type = /obj/item/ammo_casing/shotgun/buckshot
/obj/item/ammo_box/shotgun/confetti
name = "shotgun speedloader (Confetti)"
icon_state = "partyloader"
ammo_type = /obj/item/ammo_casing/shotgun/confetti
multi_sprite_step = 1
/obj/item/ammo_box/shotgun/dragonsbreath
name = "shotgun speedloader (Dragonsbreath)"
icon_state = "dragonsbreathloader"
ammo_type = /obj/item/ammo_casing/shotgun/incendiary/dragonsbreath
/obj/item/ammo_box/shotgun/stun
name = "shotgun speedloader (Stun shells)"
icon_state = "stunloader"
ammo_type = /obj/item/ammo_casing/shotgun/stunslug
/obj/item/ammo_box/shotgun/beanbag
name = "shotgun speedloader (Beanbag shells)"
icon_state = "beanbagloader"
ammo_type = /obj/item/ammo_casing/shotgun/beanbag
materials = list(MAT_METAL=1750)
/obj/item/ammo_box/shotgun/rubbershot
name = "shotgun speedloader (Rubbershot shells)"
icon_state = "rubbershotloader"
ammo_type = /obj/item/ammo_casing/shotgun/rubbershot
materials = list(MAT_METAL=1750)
/obj/item/ammo_box/shotgun/tranquilizer
name = "shotgun speedloader (Tranquilizer darts)"
icon_state = "tranqloader"
ammo_type = /obj/item/ammo_casing/shotgun/tranquilizer
materials = list(MAT_METAL=1750)
//FOAM DARTS
/obj/item/ammo_box/foambox
name = "ammo box (Foam Darts)"
icon = 'icons/obj/guns/toy.dmi'
icon_state = "foambox"
ammo_type = /obj/item/ammo_casing/caseless/foam_dart
max_ammo = 40
materials = list(MAT_METAL = 500)
/obj/item/ammo_box/foambox/riot
icon_state = "foambox_riot"
ammo_type = /obj/item/ammo_casing/caseless/foam_dart/riot
materials = list(MAT_METAL = 50000)
/obj/item/ammo_box/foambox/sniper
name = "ammo box (Foam Sniper Darts)"
icon = 'icons/obj/guns/toy.dmi'
icon_state = "foambox_sniper"
ammo_type = /obj/item/ammo_casing/caseless/foam_dart/sniper
max_ammo = 40
materials = list(MAT_METAL = 900)
/obj/item/ammo_box/foambox/sniper/riot
icon_state = "foambox_sniper_riot"
ammo_type = /obj/item/ammo_casing/caseless/foam_dart/sniper/riot
materials = list(MAT_METAL = 90000)
/obj/item/ammo_box/caps
name = "speed loader (caps)"
icon_state = "357"
ammo_type = /obj/item/ammo_casing/cap
max_ammo = 7
multi_sprite_step = 1