Files
Paradise/code/modules/assembly/proximity.dm
S34N 0b838dc3c4 [READY] BYOND 516 compatability (#25105)
* Preliminary changes for 516

* Also removes the goon folder

* Fixes a BUNCH of UIs

* update our things

* debug proc

* le maintainer verb

* fix strip panel

* browseroutput => chat_panel

* prettier, remove obsolete bat

* tidu tgui say css

* href purge

* 515 compat

* 515 compat 2

* more required chores

* comments

* fully working 515

* bungle

* correct this

* fixes 515 support

* prettier

* new CI

* fixes old href styles sneaking in

* update docs to reflect href changes

* more href fixes (thanks cdui)

* MORE href nonsense

* even more hrefs (seriously wtf)

* Update code/modules/admin/permissionverbs/permissionedit.dm

* error on fail

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2024-04-15 18:49:50 +00:00

140 lines
3.7 KiB
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/obj/item/assembly/prox_sensor
name = "proximity sensor"
desc = "Used for scanning and alerting when someone enters a certain proximity."
icon_state = "prox"
materials = list(MAT_METAL = 800, MAT_GLASS = 200)
origin_tech = "magnets=1;engineering=1"
secured = FALSE
bomb_name = "proximity mine"
var/scanning = FALSE
var/timing = FALSE
var/time = 10
/obj/item/assembly/prox_sensor/Initialize(mapload)
. = ..()
AddComponent(/datum/component/proximity_monitor, _always_active = TRUE)
/obj/item/assembly/prox_sensor/examine(mob/user)
. = ..()
if(timing)
. += "<span class='notice'>The proximity sensor is arming.</span>"
else
. += "The proximity sensor is [scanning ? "armed" : "disarmed"]."
/obj/item/assembly/prox_sensor/activate()
if(!..())
return FALSE //Cooldown check
timing = !timing
update_icon()
return FALSE
/obj/item/assembly/prox_sensor/toggle_secure()
secured = !secured
if(secured)
START_PROCESSING(SSobj, src)
else
scanning = FALSE
timing = FALSE
STOP_PROCESSING(SSobj, src)
update_icon()
return secured
/obj/item/assembly/prox_sensor/HasProximity(atom/movable/AM)
if(!isobj(AM) && !isliving(AM))
return
if(iseffect(AM))
return
if(AM.move_speed < 12)
sense()
/obj/item/assembly/prox_sensor/proc/sense()
if(!secured || !scanning || cooldown > 0)
return FALSE
cooldown = 2
pulse(FALSE)
visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
addtimer(CALLBACK(src, PROC_REF(process_cooldown)), 10)
/obj/item/assembly/prox_sensor/process()
if(timing && (time >= 0))
time--
if(timing && time <= 0)
timing = FALSE
toggle_scan()
time = 10
/obj/item/assembly/prox_sensor/dropped()
..()
spawn(0)
sense()
return
/obj/item/assembly/prox_sensor/proc/toggle_scan()
if(!secured)
return FALSE
scanning = !scanning
update_icon()
/obj/item/assembly/prox_sensor/update_overlays()
. = ..()
attached_overlays = list()
if(timing)
. += "prox_timing"
attached_overlays += "prox_timing"
if(scanning)
. += "prox_scanning"
attached_overlays += "prox_scanning"
if(holder)
holder.update_icon()
/obj/item/assembly/prox_sensor/Move()
..()
sense()
/obj/item/assembly/prox_sensor/holder_movement()
sense()
/obj/item/assembly/prox_sensor/interact(mob/user)//TODO: Change this to the wires thingy
if(!secured)
user.show_message("<span class='warning'>[src] is unsecured!</span>")
return FALSE
var/second = time % 60
var/minute = (time - second) / 60
var/dat = "<TT><B>Proximity Sensor</B>\n[timing ? "<A href='byond://?src=[UID()];time=0'>Arming</A>" : "<A href='byond://?src=[UID()];time=1'>Not Arming</A>"] [minute]:[second]\n<A href='byond://?src=[UID()];tp=-30'>-</A> <A href='byond://?src=[UID()];tp=-1'>-</A> <A href='byond://?src=[UID()];tp=1'>+</A> <A href='byond://?src=[UID()];tp=30'>+</A>\n</TT>"
dat += "<BR><A href='byond://?src=[UID()];scanning=1'>[scanning?"Armed":"Unarmed"]</A> (Movement sensor active when armed!)"
dat += "<BR><BR><A href='byond://?src=[UID()];refresh=1'>Refresh</A>"
dat += "<BR><BR><A href='byond://?src=[UID()];close=1'>Close</A>"
var/datum/browser/popup = new(user, "prox", name, 400, 400)
popup.set_content(dat)
popup.open(0)
onclose(user, "prox")
/obj/item/assembly/prox_sensor/Topic(href, href_list)
..()
if(HAS_TRAIT(usr, TRAIT_HANDS_BLOCKED) || usr.stat || usr.restrained() || !in_range(loc, usr))
usr << browse(null, "window=prox")
onclose(usr, "prox")
return
if(href_list["scanning"])
toggle_scan()
if(href_list["time"])
timing = text2num(href_list["time"])
update_icon()
if(href_list["tp"])
var/tp = text2num(href_list["tp"])
time += tp
time = min(max(round(time), 0), 600)
if(href_list["close"])
usr << browse(null, "window=prox")
return
if(usr)
attack_self(usr)