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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-01 05:02:33 +00:00
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83fb00a12b730a1057a0e5590a5a9a6839d470fa
Paradise/code/game/objects
History
joep van der velden 83fb00a12b Flavor text
2020-10-02 21:45:27 +02:00
..
effects
Adds the proximity monitor component. Performance improvement for turf/Entered (#14196)
2020-09-20 13:31:16 -04:00
items
Flavor text
2020-10-02 21:45:27 +02:00
random
Removes all relative heresy (#13969)
2020-09-16 12:52:20 -04:00
structures
Fixes #9174 - humans buckled to xeno nests can still attack
2020-09-27 00:57:57 -07:00
buckling.dm
Remove if on grabbed_by (never null)
2020-06-26 13:38:46 +02:00
empulse.dm
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
explosion.dm
Some spawn removals and other assorted code cleanup
2020-08-07 08:55:34 -05:00
items.dm
Merge remote-tracking branch 'upstream/master' into pull-move-rework
2020-08-17 21:35:35 +02:00
obj_defense.dm
Fixes ex_act runtime (#14026)
2020-09-16 15:39:00 -04:00
objs.dm
The beginning of the end (#14435)
2020-09-25 19:55:13 -04:00
structures.dm
Fixes #9174 - humans buckled to xeno nests can still attack
2020-09-27 00:57:57 -07:00
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