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Paradise
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859ed8bf389707fb56504754620ae8a59d4cdc42
Paradise
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code
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modules
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mining
History
ZomgPonies
859ed8bf38
Clown Planet V2
2013-11-20 21:47:00 -05:00
..
laborcamp
Re-education campt for naughty players. Glory to Cyberiad!
2013-10-30 03:13:47 -04:00
machine_input_output_plates.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
machine_processing.dm
Added plasma windows
2013-11-02 04:03:07 -04:00
machine_stacking.dm
Non-sheet items no longer get stuck at the sheet stacker
2013-11-13 18:47:55 +01:00
machine_unloading.dm
Initial merge
http://code.google.com/p/tgstation13/source/browse/trunk/
rev 4489 (I think) with BS12
2012-08-22 04:00:11 +10:00
mine_areas.dm
added dwarf fortress music for the title screen and mining asteroid
2013-01-07 22:13:24 +10:00
mine_items.dm
Commented out blob and wish granter.
2013-08-03 12:51:41 -07:00
mine_turfs.dm
Clown Planet V2
2013-11-20 21:47:00 -05:00
mint.dm
Merge branch 'incremental_tg' r5200 into bs12_with_tgport
2013-01-07 00:23:22 +10:00
money_bag.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
ores_coins.dm
/tg/ Wire Datum method pass 1: APC, Airlocks, Vending Machines\
2013-11-10 13:14:22 -05:00
satchel_ore_boxdm.dm
observers can become mice, strange ore can be picked up in ore boxes/satchels, crates and closets can be built out of plasteel, changelog update
2013-01-21 18:47:03 +10:00