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Changes: - Mech mounted teleporters now use 8000 power on use (previously, did not appear to use any) - With a 40,000 capacity bluespace cell, this gives them 4-5 uses of the bluespace cell before their battery drains. - This also affects the CC seraph and Syndi Dark Gygax mechs. They've been retrofitted with bluespace cells also to handle the extra power drain. - With these changes, mech-mounted teleporters are still buildable (with LOTS of R&D) and still useful, but you can no longer spam them to teleport across the station uncatchably fast.