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Paradise/code
Venuska1117 895e3916d7 Fixes some Design Oversights in "Cyberiad: Maintenance Rework [Part #2]" (#21425)
* Repair cyberiad maintenance stuff

* Listing fixes:
- Added wall in 4x7 hallway (?) so when grinders get removed, there is still wall for cover.
- Assebly line windows got shaded and electrocuted, they were not intended to be broke down and make walk-trough walk.
- Airlock Assembly used to obscure walking now even if they get unwrenched, you cannot move it, they intended to be broken, not moved away.
- Stacking Machine console got moved on same tile as machine with var edited, so its on wall.
- Added more cables for assembly so they can't easy destroy windows without insulated gloves.

* small changes:
- Now cat in luxary room is named "forsaken cat"
- Forsaken Cat got +10hp, +5 damage upper and +5 damage lower.
- Forsaken cat got removed "purring" speak.

* Changing disposals
- now thanks to bigger area (thanks to S34N for suggestion), disposal belt now got increased in range (one to right) so now, recycler sprite logic match belts under it.

* Batch of small changes:
- NT and BS have now floor under door, stop harrasing me, now i remembered to add it!
- Removed walls from grinders, they are hard to spot okay?
- moved vent, now it dont go on same tile as cable.
- Added light to shutters in maintenance, now there are 2 light blubs.

* MADE CABLE TO SOLARS, now its connected to grid.

* Tiny changes:
- Removed Heater West of bridge, i dont know how it got there (i don't remember placind it there)
- Returned hidden loot to previous loot pool ( so it dont gain +7 more loot, actuall loot is rewarding enough.)

* Changes:
- Create new feral_cat instance for maintenance.
- Moved mouse away from bats, so admins dont get attack admin_logs on start of round.

* Added Back Dresser(s)s

* Fixing Disposal Pipe(s):
- Connected Disposal Pipes, they were lacking pipes under doors.
2023-07-20 19:00:11 +01:00
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2023-07-17 15:21:28 +01:00