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* Repair cyberiad maintenance stuff * Listing fixes: - Added wall in 4x7 hallway (?) so when grinders get removed, there is still wall for cover. - Assebly line windows got shaded and electrocuted, they were not intended to be broke down and make walk-trough walk. - Airlock Assembly used to obscure walking now even if they get unwrenched, you cannot move it, they intended to be broken, not moved away. - Stacking Machine console got moved on same tile as machine with var edited, so its on wall. - Added more cables for assembly so they can't easy destroy windows without insulated gloves. * small changes: - Now cat in luxary room is named "forsaken cat" - Forsaken Cat got +10hp, +5 damage upper and +5 damage lower. - Forsaken cat got removed "purring" speak. * Changing disposals - now thanks to bigger area (thanks to S34N for suggestion), disposal belt now got increased in range (one to right) so now, recycler sprite logic match belts under it. * Batch of small changes: - NT and BS have now floor under door, stop harrasing me, now i remembered to add it! - Removed walls from grinders, they are hard to spot okay? - moved vent, now it dont go on same tile as cable. - Added light to shutters in maintenance, now there are 2 light blubs. * MADE CABLE TO SOLARS, now its connected to grid. * Tiny changes: - Removed Heater West of bridge, i dont know how it got there (i don't remember placind it there) - Returned hidden loot to previous loot pool ( so it dont gain +7 more loot, actuall loot is rewarding enough.) * Changes: - Create new feral_cat instance for maintenance. - Moved mouse away from bats, so admins dont get attack admin_logs on start of round. * Added Back Dresser(s)s * Fixing Disposal Pipe(s): - Connected Disposal Pipes, they were lacking pipes under doors.