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cyberpresidentvanellope/Paradise
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89fff29db1af147e91d94235ed447ba6a07e6b73
Paradise/code/game/objects
History
Chinsky 89fff29db1 Showed that huge proc in /atom what polymorphism' is.
Now instead of huge condition line it's handled where it was supposed to be handled.
2013-06-01 12:24:43 +04:00
..
closets
…
effects
DRY BLOOD FOR THE BLOOD GOD.
2013-06-01 10:56:59 +04:00
items
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-05-31 22:58:01 -05:00
storage
Ported coats pockets
2013-01-04 05:31:14 +04:00
structures
Cobpipe fix
2013-05-31 00:21:48 -05:00
empulse.dm
some tweaks to artifacts, new xenoarch analysis machines, made empulse give a cool whoosh to everyone in range
2012-12-27 01:35:13 +10:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Showed that huge proc in /atom what polymorphism' is.
2013-06-01 12:24:43 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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