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cyberpresidentvanellope/Paradise
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89fff29db1af147e91d94235ed447ba6a07e6b73
Paradise/code/modules/mob
History
Chinsky 89fff29db1 Showed that huge proc in /atom what polymorphism' is.
Now instead of huge condition line it's handled where it was supposed to be handled.
2013-06-01 12:24:43 +04:00
..
dead
Some uses of ismouse() replaced with isanimal()
2013-02-19 19:22:00 +08:00
living
Showed that huge proc in /atom what polymorphism' is.
2013-06-01 12:24:43 +04:00
new_player
Merge pull request #2927 from Baystation12/master
2013-05-31 19:49:13 -07:00
death.dm
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emote.dm
Most mobs can emote now.
2013-05-18 18:17:28 +02:00
inventory.dm
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login.dm
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logout.dm
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mob_cleanup.dm
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mob_defines.dm
Merge branch 'guntest' of https://github.com/Whitellama/Baystation12 into gunmode
2013-03-06 17:04:45 +04:00
mob_grab.dm
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mob_helpers.dm
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mob_movement.dm
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mob_transformation_simple.dm
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mob.dm
Imported the option to start nearsighted and give glasses to those who do.
2013-04-28 22:45:15 -04:00
say.dm
Most mobs can emote now.
2013-05-18 18:17:28 +02:00
screen.dm
Refactored and moved targeting code around a little.
2013-03-07 00:44:28 +04:00
transform_procs.dm
Rename of cyborgs to robots (in strings), addition of robot spawn name-choosing proc, addition of method for removing robot brain.
2013-02-25 19:48:00 -08:00
update_icons.dm
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