Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-20 14:32:47 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
8a41c895ec9aa595393fbf3bda62cfca735b2a48
Paradise/code/game/objects/stacks
History
ericgfwong@hotmail.com 25bf3ac5ca -Biogenerators can now produce leather satchels for 400 points
-Leather products made a bit cheaper to produce
-Floor tiles made easier to produce by increasing the buildable stack size
-Fixed kitchen shutter button using the wrong req_access

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4125 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-20 04:08:12 +00:00
..
glass.dm
Setting people's criminal status via SecHUDs now require the user to be alive, and to actually be wearing the HUD.
2012-06-27 06:16:31 +00:00
metal.dm
-Biogenerators can now produce leather satchels for 400 points
2012-07-20 04:08:12 +00:00
minerals.dm
-Added soil to plant seeds in. Make it by crushing up sandstone. Soil does not have indicators like trays do! Watch your plants carefully!
2012-04-22 05:55:33 +00:00
stack.dm
ugh...this was horrible. I'm really sorry if I fucked anything up, I was literally going braindead towards the end.
2012-06-23 21:24:45 +00:00
wood.dm
- You can now make coffins from wood planks. They cost 5 planks and take 1.5s to make, you can only make one per tile.
2012-06-03 05:25:08 +00:00
Powered by Gitea Version: 1.25.2 Page: 204ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API