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Paradise/code/modules/mob/living/logout.dm
T
2022-10-20 19:32:51 +01:00

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/mob/living/Logout()
update_z(null)
if(ranged_ability && client)
ranged_ability.remove_mousepointer(client)
..()
update_pipe_vision()
if(mind)
if(!key) //key and mind have become seperated. I believe this is for when a staff member aghosts.
mind.active = FALSE //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body.
//This causes instant sleep and tags a player as SSD. See life.dm for furthering SSD.
if(mind.active)
Sleeping(4 SECONDS)
player_logged = 1
last_logout = world.time